[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [52825] trunk/blender/source/blender/nodes /composite/node_composite_tree.c: Fix for Render Layers node: when sockets are hidden (by 'hide unused sockets' operator, ctrl+h), newly enabled render passes will not show up in the Render Layers node.
Lukas Toenne
lukas.toenne at googlemail.com
Sun Dec 9 12:41:23 CET 2012
Revision: 52825
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=52825
Author: lukastoenne
Date: 2012-12-09 11:41:20 +0000 (Sun, 09 Dec 2012)
Log Message:
-----------
Fix for Render Layers node: when sockets are hidden (by 'hide unused sockets' operator, ctrl+h), newly enabled render passes will not show up in the Render Layers node. The SOCK_HIDDEN flag cancels out the SOCK_UNAVAIL flag in that case. Disable the SOCK_HIDDEN flag as well when showing new passes to avoid confusion.
Modified Paths:
--------------
trunk/blender/source/blender/nodes/composite/node_composite_tree.c
Modified: trunk/blender/source/blender/nodes/composite/node_composite_tree.c
===================================================================
--- trunk/blender/source/blender/nodes/composite/node_composite_tree.c 2012-12-09 11:31:34 UTC (rev 52824)
+++ trunk/blender/source/blender/nodes/composite/node_composite_tree.c 2012-12-09 11:41:20 UTC (rev 52825)
@@ -719,6 +719,16 @@
/* *********************************************** */
+static void set_output_visible(bNode *node, int passflag, int index, int pass)
+{
+ bNodeSocket *sock = BLI_findlink(&node->outputs, index);
+ /* clear the SOCK_HIDDEN flag as well, in case a socket was hidden before */
+ if (passflag & pass)
+ sock->flag &= ~(SOCK_HIDDEN | SOCK_UNAVAIL);
+ else
+ sock->flag |= SOCK_UNAVAIL;
+}
+
/* clumsy checking... should do dynamic outputs once */
static void force_hidden_passes(bNode *node, int passflag)
{
@@ -727,68 +737,35 @@
for (sock= node->outputs.first; sock; sock= sock->next)
sock->flag &= ~SOCK_UNAVAIL;
- if (!(passflag & SCE_PASS_COMBINED)) {
- sock= BLI_findlink(&node->outputs, RRES_OUT_IMAGE);
- sock->flag |= SOCK_UNAVAIL;
- sock= BLI_findlink(&node->outputs, RRES_OUT_ALPHA);
- sock->flag |= SOCK_UNAVAIL;
- }
+ set_output_visible(node, passflag, RRES_OUT_IMAGE, SCE_PASS_COMBINED);
+ set_output_visible(node, passflag, RRES_OUT_ALPHA, SCE_PASS_COMBINED);
- sock= BLI_findlink(&node->outputs, RRES_OUT_Z);
- if (!(passflag & SCE_PASS_Z)) sock->flag |= SOCK_UNAVAIL;
- sock= BLI_findlink(&node->outputs, RRES_OUT_NORMAL);
- if (!(passflag & SCE_PASS_NORMAL)) sock->flag |= SOCK_UNAVAIL;
- sock= BLI_findlink(&node->outputs, RRES_OUT_VEC);
- if (!(passflag & SCE_PASS_VECTOR)) sock->flag |= SOCK_UNAVAIL;
- sock= BLI_findlink(&node->outputs, RRES_OUT_UV);
- if (!(passflag & SCE_PASS_UV)) sock->flag |= SOCK_UNAVAIL;
- sock= BLI_findlink(&node->outputs, RRES_OUT_RGBA);
- if (!(passflag & SCE_PASS_RGBA)) sock->flag |= SOCK_UNAVAIL;
- sock= BLI_findlink(&node->outputs, RRES_OUT_DIFF);
- if (!(passflag & SCE_PASS_DIFFUSE)) sock->flag |= SOCK_UNAVAIL;
- sock= BLI_findlink(&node->outputs, RRES_OUT_SPEC);
- if (!(passflag & SCE_PASS_SPEC)) sock->flag |= SOCK_UNAVAIL;
- sock= BLI_findlink(&node->outputs, RRES_OUT_SHADOW);
- if (!(passflag & SCE_PASS_SHADOW)) sock->flag |= SOCK_UNAVAIL;
- sock= BLI_findlink(&node->outputs, RRES_OUT_AO);
- if (!(passflag & SCE_PASS_AO)) sock->flag |= SOCK_UNAVAIL;
- sock= BLI_findlink(&node->outputs, RRES_OUT_REFLECT);
- if (!(passflag & SCE_PASS_REFLECT)) sock->flag |= SOCK_UNAVAIL;
- sock= BLI_findlink(&node->outputs, RRES_OUT_REFRACT);
- if (!(passflag & SCE_PASS_REFRACT)) sock->flag |= SOCK_UNAVAIL;
- sock= BLI_findlink(&node->outputs, RRES_OUT_INDIRECT);
- if (!(passflag & SCE_PASS_INDIRECT)) sock->flag |= SOCK_UNAVAIL;
- sock= BLI_findlink(&node->outputs, RRES_OUT_INDEXOB);
- if (!(passflag & SCE_PASS_INDEXOB)) sock->flag |= SOCK_UNAVAIL;
- sock= BLI_findlink(&node->outputs, RRES_OUT_INDEXMA);
- if (!(passflag & SCE_PASS_INDEXMA)) sock->flag |= SOCK_UNAVAIL;
- sock= BLI_findlink(&node->outputs, RRES_OUT_MIST);
- if (!(passflag & SCE_PASS_MIST)) sock->flag |= SOCK_UNAVAIL;
- sock= BLI_findlink(&node->outputs, RRES_OUT_EMIT);
- if (!(passflag & SCE_PASS_EMIT)) sock->flag |= SOCK_UNAVAIL;
- sock= BLI_findlink(&node->outputs, RRES_OUT_ENV);
- if (!(passflag & SCE_PASS_ENVIRONMENT)) sock->flag |= SOCK_UNAVAIL;
-
- sock= BLI_findlink(&node->outputs, RRES_OUT_DIFF_DIRECT);
- if (!(passflag & SCE_PASS_DIFFUSE_DIRECT)) sock->flag |= SOCK_UNAVAIL;
- sock= BLI_findlink(&node->outputs, RRES_OUT_DIFF_INDIRECT);
- if (!(passflag & SCE_PASS_DIFFUSE_INDIRECT)) sock->flag |= SOCK_UNAVAIL;
- sock= BLI_findlink(&node->outputs, RRES_OUT_DIFF_COLOR);
- if (!(passflag & SCE_PASS_DIFFUSE_COLOR)) sock->flag |= SOCK_UNAVAIL;
-
- sock= BLI_findlink(&node->outputs, RRES_OUT_GLOSSY_DIRECT);
- if (!(passflag & SCE_PASS_GLOSSY_DIRECT)) sock->flag |= SOCK_UNAVAIL;
- sock= BLI_findlink(&node->outputs, RRES_OUT_GLOSSY_INDIRECT);
- if (!(passflag & SCE_PASS_GLOSSY_INDIRECT)) sock->flag |= SOCK_UNAVAIL;
- sock= BLI_findlink(&node->outputs, RRES_OUT_GLOSSY_COLOR);
- if (!(passflag & SCE_PASS_GLOSSY_COLOR)) sock->flag |= SOCK_UNAVAIL;
-
- sock= BLI_findlink(&node->outputs, RRES_OUT_TRANSM_DIRECT);
- if (!(passflag & SCE_PASS_TRANSM_DIRECT)) sock->flag |= SOCK_UNAVAIL;
- sock= BLI_findlink(&node->outputs, RRES_OUT_TRANSM_INDIRECT);
- if (!(passflag & SCE_PASS_TRANSM_INDIRECT)) sock->flag |= SOCK_UNAVAIL;
- sock= BLI_findlink(&node->outputs, RRES_OUT_TRANSM_COLOR);
- if (!(passflag & SCE_PASS_TRANSM_COLOR)) sock->flag |= SOCK_UNAVAIL;
+ set_output_visible(node, passflag, RRES_OUT_Z, SCE_PASS_Z);
+ set_output_visible(node, passflag, RRES_OUT_NORMAL, SCE_PASS_NORMAL);
+ set_output_visible(node, passflag, RRES_OUT_VEC, SCE_PASS_VECTOR);
+ set_output_visible(node, passflag, RRES_OUT_UV, SCE_PASS_UV);
+ set_output_visible(node, passflag, RRES_OUT_RGBA, SCE_PASS_RGBA);
+ set_output_visible(node, passflag, RRES_OUT_DIFF, SCE_PASS_DIFFUSE);
+ set_output_visible(node, passflag, RRES_OUT_SPEC, SCE_PASS_SPEC);
+ set_output_visible(node, passflag, RRES_OUT_SHADOW, SCE_PASS_SHADOW);
+ set_output_visible(node, passflag, RRES_OUT_AO, SCE_PASS_AO);
+ set_output_visible(node, passflag, RRES_OUT_REFLECT, SCE_PASS_REFLECT);
+ set_output_visible(node, passflag, RRES_OUT_REFRACT, SCE_PASS_REFRACT);
+ set_output_visible(node, passflag, RRES_OUT_INDIRECT, SCE_PASS_INDIRECT);
+ set_output_visible(node, passflag, RRES_OUT_INDEXOB, SCE_PASS_INDEXOB);
+ set_output_visible(node, passflag, RRES_OUT_INDEXMA, SCE_PASS_INDEXMA);
+ set_output_visible(node, passflag, RRES_OUT_MIST, SCE_PASS_MIST);
+ set_output_visible(node, passflag, RRES_OUT_EMIT, SCE_PASS_EMIT);
+ set_output_visible(node, passflag, RRES_OUT_ENV, SCE_PASS_ENVIRONMENT);
+ set_output_visible(node, passflag, RRES_OUT_DIFF_DIRECT, SCE_PASS_DIFFUSE_DIRECT);
+ set_output_visible(node, passflag, RRES_OUT_DIFF_INDIRECT, SCE_PASS_DIFFUSE_INDIRECT);
+ set_output_visible(node, passflag, RRES_OUT_DIFF_COLOR, SCE_PASS_DIFFUSE_COLOR);
+ set_output_visible(node, passflag, RRES_OUT_GLOSSY_DIRECT, SCE_PASS_GLOSSY_DIRECT);
+ set_output_visible(node, passflag, RRES_OUT_GLOSSY_INDIRECT, SCE_PASS_GLOSSY_INDIRECT);
+ set_output_visible(node, passflag, RRES_OUT_GLOSSY_COLOR, SCE_PASS_GLOSSY_COLOR);
+ set_output_visible(node, passflag, RRES_OUT_TRANSM_DIRECT, SCE_PASS_TRANSM_DIRECT);
+ set_output_visible(node, passflag, RRES_OUT_TRANSM_INDIRECT, SCE_PASS_TRANSM_INDIRECT);
+ set_output_visible(node, passflag, RRES_OUT_TRANSM_COLOR, SCE_PASS_TRANSM_COLOR);
}
/* based on rules, force sockets hidden always */
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