[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [49500] trunk/blender/source/blender: code cleanup: remove redundant float casts
Campbell Barton
ideasman42 at gmail.com
Thu Aug 2 13:33:21 CEST 2012
Revision: 49500
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=49500
Author: campbellbarton
Date: 2012-08-02 11:33:21 +0000 (Thu, 02 Aug 2012)
Log Message:
-----------
code cleanup: remove redundant float casts
Modified Paths:
--------------
trunk/blender/source/blender/blenkernel/intern/image.c
trunk/blender/source/blender/editors/sculpt_paint/paint_image.c
trunk/blender/source/blender/imbuf/intern/imageprocess.c
trunk/blender/source/blender/imbuf/intern/radiance_hdr.c
trunk/blender/source/blender/imbuf/intern/scaling.c
trunk/blender/source/blender/render/intern/source/envmap.c
Modified: trunk/blender/source/blender/blenkernel/intern/image.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/image.c 2012-08-02 11:29:32 UTC (rev 49499)
+++ trunk/blender/source/blender/blenkernel/intern/image.c 2012-08-02 11:33:21 UTC (rev 49500)
@@ -603,7 +603,7 @@
if (floatbuf) {
ibuf = IMB_allocImBuf(width, height, depth, IB_rectfloat);
- rect_float = (float *)ibuf->rect_float;
+ rect_float = ibuf->rect_float;
ibuf->profile = IB_PROFILE_LINEAR_RGB;
}
else {
Modified: trunk/blender/source/blender/editors/sculpt_paint/paint_image.c
===================================================================
--- trunk/blender/source/blender/editors/sculpt_paint/paint_image.c 2012-08-02 11:29:32 UTC (rev 49499)
+++ trunk/blender/source/blender/editors/sculpt_paint/paint_image.c 2012-08-02 11:33:21 UTC (rev 49500)
@@ -801,7 +801,7 @@
if (rgba_fp) {
if (ibuf->rect_float) {
- copy_v4_v4(rgba_fp, ((float *)ibuf->rect_float + ((xi + yi * ibuf->x) * 4)));
+ copy_v4_v4(rgba_fp, (ibuf->rect_float + ((xi + yi * ibuf->x) * 4)));
}
else {
char *tmp_ch = ((char *)ibuf->rect) + ((xi + yi * ibuf->x) * 4);
@@ -1503,7 +1503,7 @@
//memset(projPixel, 0, size);
if (ibuf->rect_float) {
- projPixel->pixel.f_pt = (float *)ibuf->rect_float + ((x_px + y_px * ibuf->x) * 4);
+ projPixel->pixel.f_pt = ibuf->rect_float + ((x_px + y_px * ibuf->x) * 4);
projPixel->origColor.f[0] = projPixel->newColor.f[0] = projPixel->pixel.f_pt[0];
projPixel->origColor.f[1] = projPixel->newColor.f[1] = projPixel->pixel.f_pt[1];
projPixel->origColor.f[2] = projPixel->newColor.f[2] = projPixel->pixel.f_pt[2];
Modified: trunk/blender/source/blender/imbuf/intern/imageprocess.c
===================================================================
--- trunk/blender/source/blender/imbuf/intern/imageprocess.c 2012-08-02 11:29:32 UTC (rev 49499)
+++ trunk/blender/source/blender/imbuf/intern/imageprocess.c 2012-08-02 11:33:21 UTC (rev 49500)
@@ -88,7 +88,7 @@
*outI = (unsigned char *)ibuf->rect + offset;
if (ibuf->rect_float)
- *outF = (float *)ibuf->rect_float + offset;
+ *outF = ibuf->rect_float + offset;
}
/**************************************************************************
@@ -258,16 +258,16 @@
if (outF) {
/* sample including outside of edges of image */
if (x1 < 0 || y1 < 0) row1 = empty;
- else row1 = (float *)in->rect_float + in->x * y1 * 4 + 4 * x1;
+ else row1 = in->rect_float + in->x * y1 * 4 + 4 * x1;
if (x1 < 0 || y2 > in->y - 1) row2 = empty;
- else row2 = (float *)in->rect_float + in->x * y2 * 4 + 4 * x1;
+ else row2 = in->rect_float + in->x * y2 * 4 + 4 * x1;
if (x2 > in->x - 1 || y1 < 0) row3 = empty;
- else row3 = (float *)in->rect_float + in->x * y1 * 4 + 4 * x2;
+ else row3 = in->rect_float + in->x * y1 * 4 + 4 * x2;
if (x2 > in->x - 1 || y2 > in->y - 1) row4 = empty;
- else row4 = (float *)in->rect_float + in->x * y2 * 4 + 4 * x2;
+ else row4 = in->rect_float + in->x * y2 * 4 + 4 * x2;
a = u - floorf(u);
b = v - floorf(v);
@@ -338,10 +338,10 @@
if (outF) {
/* sample including outside of edges of image */
- row1 = (float *)in->rect_float + in->x * y1 * 4 + 4 * x1;
- row2 = (float *)in->rect_float + in->x * y2 * 4 + 4 * x1;
- row3 = (float *)in->rect_float + in->x * y1 * 4 + 4 * x2;
- row4 = (float *)in->rect_float + in->x * y2 * 4 + 4 * x2;
+ row1 = in->rect_float + in->x * y1 * 4 + 4 * x1;
+ row2 = in->rect_float + in->x * y2 * 4 + 4 * x1;
+ row3 = in->rect_float + in->x * y1 * 4 + 4 * x2;
+ row4 = in->rect_float + in->x * y2 * 4 + 4 * x2;
a = u - floorf(u);
b = v - floorf(v);
Modified: trunk/blender/source/blender/imbuf/intern/radiance_hdr.c
===================================================================
--- trunk/blender/source/blender/imbuf/intern/radiance_hdr.c 2012-08-02 11:29:32 UTC (rev 49499)
+++ trunk/blender/source/blender/imbuf/intern/radiance_hdr.c 2012-08-02 11:33:21 UTC (rev 49500)
@@ -213,7 +213,7 @@
/* read in and decode the actual data */
sline = (RGBE *)MEM_mallocN(sizeof(RGBE) * width, "radhdr_read_tmpscan");
- rect_float = (float *)ibuf->rect_float;
+ rect_float = ibuf->rect_float;
for (y = 0; y < height; y++) {
ptr = freadcolrs(sline, ptr, width);
Modified: trunk/blender/source/blender/imbuf/intern/scaling.c
===================================================================
--- trunk/blender/source/blender/imbuf/intern/scaling.c 2012-08-02 11:29:32 UTC (rev 49499)
+++ trunk/blender/source/blender/imbuf/intern/scaling.c 2012-08-02 11:33:21 UTC (rev 49500)
@@ -1313,7 +1313,7 @@
rect += 2 * skipx;
}
if (do_float) {
- rectf = ((float *)ibuf->rect_float) + 4 * (x - 1);
+ rectf = ibuf->rect_float + 4 * (x - 1);
newrectf = _newrectf + 4 * (x - 1);
val_af = rectf[0];
Modified: trunk/blender/source/blender/render/intern/source/envmap.c
===================================================================
--- trunk/blender/source/blender/render/intern/source/envmap.c 2012-08-02 11:29:32 UTC (rev 49499)
+++ trunk/blender/source/blender/render/intern/source/envmap.c 2012-08-02 11:33:21 UTC (rev 49500)
@@ -476,7 +476,7 @@
ibuf->profile = IB_PROFILE_LINEAR_RGB;
/* envmap renders without alpha */
- alpha = ((float *)ibuf->rect_float) + 3;
+ alpha = ibuf->rect_float + 3;
for (y = ibuf->x * ibuf->y - 1; y >= 0; y--, alpha += 4)
*alpha = 1.0;
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