[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [40049] trunk/blender: SVN maintenance.
gsr b3d
gsr.b3d at infernal-iceberg.com
Fri Sep 9 02:46:01 CEST 2011
Revision: 40049
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=40049
Author: gsrb3d
Date: 2011-09-09 00:46:00 +0000 (Fri, 09 Sep 2011)
Log Message:
-----------
SVN maintenance.
Modified Paths:
--------------
trunk/blender/source/blender/makesdna/DNA_modifier_types.h
trunk/blender/source/blender/modifiers/intern/MOD_weightvg_util.c
trunk/blender/source/blender/modifiers/intern/MOD_weightvg_util.h
trunk/blender/source/blender/modifiers/intern/MOD_weightvgedit.c
trunk/blender/source/blender/modifiers/intern/MOD_weightvgmix.c
trunk/blender/source/blender/modifiers/intern/MOD_weightvgproximity.c
Property Changed:
----------------
trunk/blender/doc/python_api/rst/info_best_practice.rst
Property changes on: trunk/blender/doc/python_api/rst/info_best_practice.rst
___________________________________________________________________
Added: svn:keywords
+ Author Date Id Revision
Added: svn:eol-style
+ native
Modified: trunk/blender/source/blender/makesdna/DNA_modifier_types.h
===================================================================
--- trunk/blender/source/blender/makesdna/DNA_modifier_types.h 2011-09-08 23:59:47 UTC (rev 40048)
+++ trunk/blender/source/blender/makesdna/DNA_modifier_types.h 2011-09-09 00:46:00 UTC (rev 40049)
@@ -818,7 +818,7 @@
int mask_tex_mapping;
char mask_tex_uvlayer_name[32]; /* Name of the UV layer. */
- /* Padding… */
+ /* Padding... */
int pad_i1;
} WeightVGEditModifierData;
@@ -863,7 +863,7 @@
int mask_tex_mapping; /* How to map the texture! */
char mask_tex_uvlayer_name[32]; /* Name of the UV layer. */
- /* Padding… */
+ /* Padding... */
int pad_i1;
} WeightVGMixModifierData;
Modified: trunk/blender/source/blender/modifiers/intern/MOD_weightvg_util.c
===================================================================
--- trunk/blender/source/blender/modifiers/intern/MOD_weightvg_util.c 2011-09-08 23:59:47 UTC (rev 40048)
+++ trunk/blender/source/blender/modifiers/intern/MOD_weightvg_util.c 2011-09-09 00:46:00 UTC (rev 40049)
@@ -135,7 +135,7 @@
MappingInfoModifierData t_map;
float (*v_co)[3];
- /* Use new generic get_texture_coords, but do not modify our DNA struct for it…
+ /* Use new generic get_texture_coords, but do not modify our DNA struct for it...
* XXX Why use a ModifierData stuff here ? Why not a simple, generic struct for parameters ?
* What e.g. if a modifier wants to use several textures ?
* Why use only v_co, and not MVert (or both) ?
Modified: trunk/blender/source/blender/modifiers/intern/MOD_weightvg_util.h
===================================================================
--- trunk/blender/source/blender/modifiers/intern/MOD_weightvg_util.h 2011-09-08 23:59:47 UTC (rev 40048)
+++ trunk/blender/source/blender/modifiers/intern/MOD_weightvg_util.h 2011-09-09 00:46:00 UTC (rev 40049)
@@ -44,7 +44,7 @@
/*
* XXX I'd like to make modified weights visible in WeightPaint mode,
- * but couldn't figure a way to do this…
+ * but couldn't figure a way to do this...
* Maybe this will need changes in mesh_calc_modifiers (DerivedMesh.c)?
* Or the WeightPaint mode code itself?
*/
@@ -53,7 +53,7 @@
* Util functions. *
**************************************/
-/* We cannot divide by zero (what a surprise…).
+/* We cannot divide by zero (what a surprise...).
* So if -MOD_WEIGHTVGROUP_DIVMODE_ZEROFLOOR < weightf < MOD_WEIGHTVGROUP_DIVMODE_ZEROFLOOR,
* we clamp weightf to this value (or its negative version).
* Also used to avoid null power factor.
Modified: trunk/blender/source/blender/modifiers/intern/MOD_weightvgedit.c
===================================================================
--- trunk/blender/source/blender/modifiers/intern/MOD_weightvgedit.c 2011-09-08 23:59:47 UTC (rev 40048)
+++ trunk/blender/source/blender/modifiers/intern/MOD_weightvgedit.c 2011-09-09 00:46:00 UTC (rev 40049)
@@ -28,7 +28,7 @@
/*
* XXX I'd like to make modified weights visible in WeightPaint mode,
- * but couldn't figure a way to do this…
+ * but couldn't figure a way to do this...
* Maybe this will need changes in mesh_calc_modifiers (DerivedMesh.c)?
* Or the WeightPaint mode code itself?
*/
@@ -211,13 +211,13 @@
if (defgrp_idx < 0)
return dm;
- /* XXX All this to avoid copying dm when not needed… However, it nearly doubles compute
- * time! See scene 5 of the WeighVG test file…
+ /* XXX All this to avoid copying dm when not needed... However, it nearly doubles compute
+ * time! See scene 5 of the WeighVG test file...
*/
#if 0
/* Get actual dverts (ie vertex group data). */
dvert = dm->getVertDataArray(dm, CD_MDEFORMVERT);
- /* If no dverts, return unmodified data… */
+ /* If no dverts, return unmodified data... */
if (dvert == NULL)
return dm;
@@ -231,7 +231,7 @@
/* Create a copy of our dmesh, only if our affected cdata layer is the same as org mesh. */
if (dvert == CustomData_get_layer(&ob_m->vdata, CD_MDEFORMVERT)) {
/* XXX Seems to create problems with weightpaint mode???
- * I'm missing something here, I guess…
+ * I'm missing something here, I guess...
*/
// DM_set_only_copy(dm, CD_MASK_MDEFORMVERT); /* Only copy defgroup layer. */
ret = CDDM_copy(dm);
Modified: trunk/blender/source/blender/modifiers/intern/MOD_weightvgmix.c
===================================================================
--- trunk/blender/source/blender/modifiers/intern/MOD_weightvgmix.c 2011-09-08 23:59:47 UTC (rev 40048)
+++ trunk/blender/source/blender/modifiers/intern/MOD_weightvgmix.c 2011-09-09 00:46:00 UTC (rev 40049)
@@ -28,7 +28,7 @@
/*
* XXX I'd like to make modified weights visible in WeightPaint mode,
- * but couldn't figure a way to do this…
+ * but couldn't figure a way to do this...
* Maybe this will need changes in mesh_calc_modifiers (DerivedMesh.c)?
* Or the WeightPaint mode code itself?
*/
@@ -62,7 +62,7 @@
#if 0
/*
* XXX Don't know why, but the switch version takes many CPU time,
- * and produces lag in realtime playback…
+ * and produces lag in realtime playback...
*/
switch (mix_mode)
{
@@ -258,13 +258,13 @@
return dm;
}
- /* XXX All this to avoid copying dm when not needed… However, it nearly doubles compute
- * time! See scene 5 of the WeighVG test file…
+ /* XXX All this to avoid copying dm when not needed... However, it nearly doubles compute
+ * time! See scene 5 of the WeighVG test file...
*/
#if 0
/* Get actual dverts (ie vertex group data). */
dvert = dm->getVertDataArray(dm, CD_MDEFORMVERT);
- /* If no dverts, return unmodified data… */
+ /* If no dverts, return unmodified data... */
if (dvert == NULL)
return dm;
@@ -278,7 +278,7 @@
/* Create a copy of our dmesh, only if our affected cdata layer is the same as org mesh. */
if (dvert == CustomData_get_layer(&ob_m->vdata, CD_MDEFORMVERT)) {
/* XXX Seems to create problems with weightpaint mode???
- * I'm missing something here, I guess…
+ * I'm missing something here, I guess...
*/
// DM_set_only_copy(dm, CD_MASK_MDEFORMVERT); /* Only copy defgroup layer. */
ret = CDDM_copy(dm);
Modified: trunk/blender/source/blender/modifiers/intern/MOD_weightvgproximity.c
===================================================================
--- trunk/blender/source/blender/modifiers/intern/MOD_weightvgproximity.c 2011-09-08 23:59:47 UTC (rev 40048)
+++ trunk/blender/source/blender/modifiers/intern/MOD_weightvgproximity.c 2011-09-09 00:46:00 UTC (rev 40049)
@@ -28,7 +28,7 @@
/*
* XXX I'd like to make modified weights visible in WeightPaint mode,
- * but couldn't figure a way to do this…
+ * but couldn't figure a way to do this...
* Maybe this will need changes in mesh_calc_modifiers (DerivedMesh.c)?
* Or the WeightPaint mode code itself?
*/
@@ -385,13 +385,13 @@
if (defgrp_idx < 0)
return dm;
- /* XXX All this to avoid copying dm when not needed… However, it nearly doubles compute
- * time! See scene 5 of the WeighVG test file…
+ /* XXX All this to avoid copying dm when not needed... However, it nearly doubles compute
+ * time! See scene 5 of the WeighVG test file...
*/
#if 0
/* Get actual dverts (ie vertex group data). */
dvert = dm->getVertDataArray(dm, CD_MDEFORMVERT);
- /* If no dverts, return unmodified data… */
+ /* If no dverts, return unmodified data... */
if (dvert == NULL)
return dm;
@@ -405,7 +405,7 @@
/* Create a copy of our dmesh, only if our affected cdata layer is the same as org mesh. */
if (dvert == CustomData_get_layer(&ob_m->vdata, CD_MDEFORMVERT)) {
/* XXX Seems to create problems with weightpaint mode???
- * I'm missing something here, I guess…
+ * I'm missing something here, I guess...
*/
// DM_set_only_copy(dm, CD_MASK_MDEFORMVERT); /* Only copy defgroup layer. */
ret = CDDM_copy(dm);
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