[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [36335] trunk/blender: - fix for player linking

Campbell Barton ideasman42 at gmail.com
Tue Apr 26 12:38:18 CEST 2011


Revision: 36335
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=36335
Author:   campbellbarton
Date:     2011-04-26 10:38:18 +0000 (Tue, 26 Apr 2011)
Log Message:
-----------
- fix for player linking
- added notes to release todo's.
- renamed view3d view transform matching functions.
- added assert in edge split modifier to make a certain bug easier to spot.

Modified Paths:
--------------
    trunk/blender/release/release_todo.txt
    trunk/blender/source/blender/editors/include/ED_view3d.h
    trunk/blender/source/blender/editors/space_view3d/view3d_edit.c
    trunk/blender/source/blender/editors/space_view3d/view3d_view.c
    trunk/blender/source/blender/makesrna/intern/rna_space.c
    trunk/blender/source/blender/modifiers/intern/MOD_edgesplit.c
    trunk/blender/source/blenderplayer/bad_level_call_stubs/stubs.c

Modified: trunk/blender/release/release_todo.txt
===================================================================
--- trunk/blender/release/release_todo.txt	2011-04-26 10:00:11 UTC (rev 36334)
+++ trunk/blender/release/release_todo.txt	2011-04-26 10:38:18 UTC (rev 36335)
@@ -2,8 +2,19 @@
 
 Please check on all points before a release:
 * Version bump (source/blender/blenkernel/BKE_blender.h)
-* Update of splash.png (release/datafiles) and splash.png.c (source/blender/editors/datafiles)
+  be sure to check all these variables are correct:
 
+    BLENDER_VERSION
+    BLENDER_SUBVERSION
+    BLENDER_VERSION_CHAR
+    BLENDER_VERSION_CYCLE
+  These values are available in the api and used for documentation generation
+  so they should be correct before any release, even minor ones.
+
+* Update of splash.png (release/datafiles) and splash.png.c
+  ./source/blender/editors/datafiles
+
 * Update of readme.html (release/text)
-* New Link to correct Release Log page in the operator 
-(release/scripts/startup/bl_ui/space_info.py and source/blender/windowmanager/intern/wm_operators.c)
+* New Link to correct Release Log page in the operator:
+  ./release/scripts/startup/bl_ui/space_info.py and
+  ./source/blender/windowmanager/intern/wm_operators.c

Modified: trunk/blender/source/blender/editors/include/ED_view3d.h
===================================================================
--- trunk/blender/source/blender/editors/include/ED_view3d.h	2011-04-26 10:00:11 UTC (rev 36334)
+++ trunk/blender/source/blender/editors/include/ED_view3d.h	2011-04-26 10:38:18 UTC (rev 36335)
@@ -185,8 +185,8 @@
 
 
 /* assigning view matrix */
-void view3d_settings_from_mat(float mat[][4], float *ofs, float *quat, float *dist);
-void view3d_settings_from_ob(struct Object *ob, float *ofs, float *quat, float *dist, float *lens);
+void view3d_apply_mat4(float mat[][4], float *ofs, float *quat, float *dist);
+void view3d_apply_ob(struct Object *ob, float *ofs, float *quat, float *dist, float *lens);
 int view3d_is_ortho(struct View3D *v3d, struct RegionView3D *rv3d);
 
 #endif /* ED_VIEW3D_H */

Modified: trunk/blender/source/blender/editors/space_view3d/view3d_edit.c
===================================================================
--- trunk/blender/source/blender/editors/space_view3d/view3d_edit.c	2011-04-26 10:00:11 UTC (rev 36334)
+++ trunk/blender/source/blender/editors/space_view3d/view3d_edit.c	2011-04-26 10:38:18 UTC (rev 36335)
@@ -790,7 +790,7 @@
 			View3D *v3d = vod->sa->spacedata.first;
 
 			if(v3d->camera) {
-				view3d_settings_from_ob(v3d->camera, rv3d->ofs, rv3d->viewquat, &rv3d->dist, NULL);
+				view3d_apply_ob(v3d->camera, rv3d->ofs, rv3d->viewquat, &rv3d->dist, NULL);
 			}
 
 			if(rv3d->persp==RV3D_CAMOB) {

Modified: trunk/blender/source/blender/editors/space_view3d/view3d_view.c
===================================================================
--- trunk/blender/source/blender/editors/space_view3d/view3d_view.c	2011-04-26 10:00:11 UTC (rev 36334)
+++ trunk/blender/source/blender/editors/space_view3d/view3d_view.c	2011-04-26 10:38:18 UTC (rev 36335)
@@ -135,7 +135,7 @@
 * 
 * The dist is not modified for this function, if NULL its assimed zero
 * */
-void view3d_settings_from_mat(float mat[][4], float *ofs, float *quat, float *dist)
+void view3d_apply_mat4(float mat[][4], float *ofs, float *quat, float *dist)
 {
 	/* Offset */
 	if (ofs)
@@ -164,9 +164,9 @@
 	}
 }
 
-void view3d_settings_from_ob(Object *ob, float *ofs, float *quat, float *dist, float *lens)
+void view3d_apply_ob(Object *ob, float *ofs, float *quat, float *dist, float *lens)
 {
-	view3d_settings_from_mat(ob->obmat, ofs, quat, dist);
+	view3d_apply_mat4(ob->obmat, ofs, quat, dist);
 
 	if (lens) {
 		object_lens_clip_settings(ob, lens, NULL, NULL);
@@ -211,7 +211,7 @@
 	if(lens) sms.new_lens= *lens;
 
 	if (camera) {
-		view3d_settings_from_ob(camera, sms.new_ofs, sms.new_quat, &sms.new_dist, &sms.new_lens);
+		view3d_apply_ob(camera, sms.new_ofs, sms.new_quat, &sms.new_dist, &sms.new_lens);
 		sms.to_camera= 1; /* restore view3d values in end */
 	}
 	
@@ -236,7 +236,7 @@
 			/* original values */
 			if (oldcamera) {
 				sms.orig_dist= rv3d->dist; // below function does weird stuff with it...
-				view3d_settings_from_ob(oldcamera, sms.orig_ofs, sms.orig_quat, &sms.orig_dist, &sms.orig_lens);
+				view3d_apply_ob(oldcamera, sms.orig_ofs, sms.orig_quat, &sms.orig_dist, &sms.orig_lens);
 			}
 			else {
 				copy_v3_v3(sms.orig_ofs, rv3d->ofs);
@@ -1188,7 +1188,7 @@
 			rv3d->persp=RV3D_PERSP;
 			rv3d->dist= 0.0;
 			
-			view3d_settings_from_ob(v3d->camera, rv3d->ofs, NULL, NULL, &v3d->lens);
+			view3d_apply_ob(v3d->camera, rv3d->ofs, NULL, NULL, &v3d->lens);
 			smooth_view(NULL, NULL, NULL, orig_ofs, new_quat, &orig_dist, &orig_lens); // XXX
 			
 			rv3d->persp=RV3D_CAMOB; /* just to be polite, not needed */
@@ -1931,7 +1931,7 @@
 		copy_v3_v3(orig_ofs, rv3d->ofs);
 		rv3d->persp= RV3D_PERSP;
 		rv3d->dist= 0.0;
-		view3d_settings_from_ob(v3d->camera, rv3d->ofs, NULL, NULL, &v3d->lens);
+		view3d_apply_ob(v3d->camera, rv3d->ofs, NULL, NULL, &v3d->lens);
 		smooth_view(NULL, NULL, NULL, orig_ofs, new_quat, &orig_dist, &orig_lens); // XXX
 	} else {
 		if (rv3d->persp==RV3D_CAMOB) rv3d->persp= RV3D_PERSP; /* switch out of camera mode */

Modified: trunk/blender/source/blender/makesrna/intern/rna_space.c
===================================================================
--- trunk/blender/source/blender/makesrna/intern/rna_space.c	2011-04-26 10:00:11 UTC (rev 36334)
+++ trunk/blender/source/blender/makesrna/intern/rna_space.c	2011-04-26 10:38:18 UTC (rev 36335)
@@ -400,7 +400,7 @@
 {
 	RegionView3D *rv3d= (RegionView3D *)(ptr->data);
 	negate_v3_v3(rv3d->ofs, values);
-	view3d_settings_from_mat((float (*)[4])values, rv3d->ofs, rv3d->viewquat, &rv3d->dist);
+	view3d_apply_mat4((float (*)[4])values, rv3d->ofs, rv3d->viewquat, &rv3d->dist);
 }
 
 /* Space Image Editor */

Modified: trunk/blender/source/blender/modifiers/intern/MOD_edgesplit.c
===================================================================
--- trunk/blender/source/blender/modifiers/intern/MOD_edgesplit.c	2011-04-26 10:00:11 UTC (rev 36334)
+++ trunk/blender/source/blender/modifiers/intern/MOD_edgesplit.c	2011-04-26 10:38:18 UTC (rev 36335)
@@ -38,6 +38,8 @@
 /* EdgeSplit modifier: Splits edges in the mesh according to sharpness flag
  * or edge angle (can be used to achieve autosmoothing) */
 
+#include <assert.h>
+
 #include "DNA_meshdata_types.h"
 
 #include "BLI_listbase.h"
@@ -125,6 +127,8 @@
 {
 	SmoothVert *copy = &mesh->verts[mesh->num_verts];
 
+	assert(vert != NULL);
+
 	if(mesh->num_verts >= mesh->max_verts) {
 		printf("Attempted to add a SmoothMesh vert beyond end of array\n");
 		return NULL;

Modified: trunk/blender/source/blenderplayer/bad_level_call_stubs/stubs.c
===================================================================
--- trunk/blender/source/blenderplayer/bad_level_call_stubs/stubs.c	2011-04-26 10:00:11 UTC (rev 36334)
+++ trunk/blender/source/blenderplayer/bad_level_call_stubs/stubs.c	2011-04-26 10:38:18 UTC (rev 36335)
@@ -241,6 +241,7 @@
 void ED_view3d_scene_layers_update(struct Main *bmain, struct Scene *scene){}
 int ED_view3d_scene_layer_set(int lay, const int *values){return 0;}
 void ED_view3d_quadview_update(struct ScrArea *sa, struct ARegion *ar){}
+void view3d_apply_mat4(float mat[][4], float *ofs, float *quat, float *dist){}
 int text_file_modified(struct Text *text){return 0;}
 void ED_node_shader_default(struct Material *ma){}
 void ED_screen_animation_timer_update(struct bContext *C, int redraws){}




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