[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [36211] trunk/blender/source/blender/ editors/armature/editarmature.c: fix for part of this report [#27006] Apply Scale at a B-Bone Skeleton causes rescale of B-Bones and offset of attached objects

Campbell Barton ideasman42 at gmail.com
Mon Apr 18 12:40:06 CEST 2011


Revision: 36211
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=36211
Author:   campbellbarton
Date:     2011-04-18 10:40:06 +0000 (Mon, 18 Apr 2011)
Log Message:
-----------
fix for part of this report [#27006] Apply Scale at a B-Bone Skeleton causes rescale of B-Bones and offset of attached objects

bbones now get scaled too, but the attached objects still get offset.

Modified Paths:
--------------
    trunk/blender/source/blender/editors/armature/editarmature.c

Modified: trunk/blender/source/blender/editors/armature/editarmature.c
===================================================================
--- trunk/blender/source/blender/editors/armature/editarmature.c	2011-04-18 10:18:35 UTC (rev 36210)
+++ trunk/blender/source/blender/editors/armature/editarmature.c	2011-04-18 10:40:06 UTC (rev 36211)
@@ -504,6 +504,10 @@
 		ebone->rad_head	*= scale;
 		ebone->rad_tail	*= scale;
 		ebone->dist		*= scale;
+
+		/* we could be smarter and scale by the matrix along the x & z axis */
+		ebone->xwidth	*= scale;
+		ebone->zwidth	*= scale;
 	}
 	
 	/* Turn the list into an armature */




More information about the Bf-blender-cvs mailing list