[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [26723] trunk/blender/source/blender/ blenkernel/intern/cdderivedmesh.c: bugfix [#21036] crash with glsl shading

Campbell Barton ideasman42 at gmail.com
Mon Feb 8 22:33:47 CET 2010


Revision: 26723
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=26723
Author:   campbellbarton
Date:     2010-02-08 22:33:47 +0100 (Mon, 08 Feb 2010)

Log Message:
-----------
bugfix [#21036] crash with glsl shading
VBO draw cod was assuming a buffer was allocated for drawing.

Modified Paths:
--------------
    trunk/blender/source/blender/blenkernel/intern/cdderivedmesh.c

Modified: trunk/blender/source/blender/blenkernel/intern/cdderivedmesh.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/cdderivedmesh.c	2010-02-08 21:23:17 UTC (rev 26722)
+++ trunk/blender/source/blender/blenkernel/intern/cdderivedmesh.c	2010-02-08 21:33:47 UTC (rev 26723)
@@ -1087,6 +1087,12 @@
 								return;
 							}
 						}
+						else {
+							/* if the buffer was set, dont use it again.
+							 * prevdraw was assumed true but didnt run so set to false - [#21036] */
+							prevdraw= 0;
+							buffer= NULL;
+						}
 					}
 				}
 				if(!dodraw) {





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