[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [19599] trunk/blender: Patch #18462: Fisheye (Dome) and Spherical Panoramic mode in BGE.
Benoit Bolsee
benoit.bolsee at online.be
Wed Apr 8 17:06:22 CEST 2009
Revision: 19599
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=19599
Author: ben2610
Date: 2009-04-08 17:06:20 +0200 (Wed, 08 Apr 2009)
Log Message:
-----------
Patch #18462: Fisheye (Dome) and Spherical Panoramic mode in BGE.
User guide:
http://wiki.blender.org/index.php/Dev:Source/GameEngine/Fisheye_Dome_Camera
Fixed two bugs from original patch:
- deleting a text will clear the warp field from Game framing settings
- removed spurious black dots along the edge of the cube map in the gameplayer
Known limitation:
- resizing of the screen doesn't work in the gameplayer
Known bugs:
- Texture with reflexion are not rendered correctly
- Spurious problems with light
Modified Paths:
--------------
trunk/blender/projectfiles_vc9/gameengine/ketsji/KX_ketsji.vcproj
trunk/blender/source/blender/blenkernel/BKE_blender.h
trunk/blender/source/blender/blenkernel/BKE_scene.h
trunk/blender/source/blender/blenkernel/intern/scene.c
trunk/blender/source/blender/blenloader/intern/readfile.c
trunk/blender/source/blender/makesdna/DNA_scene_types.h
trunk/blender/source/blender/src/buttons_scene.c
trunk/blender/source/blender/src/header_text.c
trunk/blender/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp
trunk/blender/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
trunk/blender/source/gameengine/Ketsji/KX_KetsjiEngine.cpp
trunk/blender/source/gameengine/Ketsji/KX_KetsjiEngine.h
trunk/blender/source/gameengine/Rasterizer/RAS_IRasterizer.h
trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp
Added Paths:
-----------
trunk/blender/source/gameengine/Ketsji/KX_Dome.cpp
trunk/blender/source/gameengine/Ketsji/KX_Dome.h
Modified: trunk/blender/projectfiles_vc9/gameengine/ketsji/KX_ketsji.vcproj
===================================================================
--- trunk/blender/projectfiles_vc9/gameengine/ketsji/KX_ketsji.vcproj 2009-04-08 12:35:38 UTC (rev 19598)
+++ trunk/blender/projectfiles_vc9/gameengine/ketsji/KX_ketsji.vcproj 2009-04-08 15:06:20 UTC (rev 19599)
@@ -514,6 +514,10 @@
>
</File>
<File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_Dome.cpp"
+ >
+ </File>
+ <File
RelativePath="..\..\..\source\gameengine\Ketsji\KX_EmptyObject.cpp"
>
</File>
@@ -803,6 +807,10 @@
>
</File>
<File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_Dome.h"
+ >
+ </File>
+ <File
RelativePath="..\..\..\source\gameengine\Ketsji\KX_EmptyObject.h"
>
</File>
Modified: trunk/blender/source/blender/blenkernel/BKE_blender.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_blender.h 2009-04-08 12:35:38 UTC (rev 19598)
+++ trunk/blender/source/blender/blenkernel/BKE_blender.h 2009-04-08 15:06:20 UTC (rev 19599)
@@ -41,7 +41,7 @@
struct MemFile;
#define BLENDER_VERSION 248
-#define BLENDER_SUBVERSION 3
+#define BLENDER_SUBVERSION 4
#define BLENDER_MINVERSION 245
#define BLENDER_MINSUBVERSION 15
Modified: trunk/blender/source/blender/blenkernel/BKE_scene.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_scene.h 2009-04-08 12:35:38 UTC (rev 19598)
+++ trunk/blender/source/blender/blenkernel/BKE_scene.h 2009-04-08 15:06:20 UTC (rev 19599)
@@ -86,5 +86,7 @@
int get_render_shadow_samples(struct RenderData *r, int samples);
float get_render_aosss_error(struct RenderData *r, float error);
+void free_dome_warp_text(struct Text *txt);
+
#endif
Modified: trunk/blender/source/blender/blenkernel/intern/scene.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/scene.c 2009-04-08 12:35:38 UTC (rev 19598)
+++ trunk/blender/source/blender/blenkernel/intern/scene.c 2009-04-08 15:06:20 UTC (rev 19599)
@@ -230,6 +230,11 @@
sce->r.threads= 1;
sce->r.stereomode = 1; // no stereo
+ sce->r.domeangle = 180;
+ sce->r.domemode = 1;
+ sce->r.domesize = 1.0f;
+ sce->r.domeres = 4;
+ sce->r.domeresbuf = 1.0f;
sce->r.simplify_subsurf= 6;
sce->r.simplify_particles= 1.0f;
@@ -775,3 +780,14 @@
return error;
}
+void free_dome_warp_text(struct Text *txt)
+{
+ Scene *scene;
+
+ scene = G.main->scene.first;
+ while(scene) {
+ if (scene->r.dometext == txt)
+ scene->r.dometext = NULL;
+ scene = scene->id.next;
+ }
+}
\ No newline at end of file
Modified: trunk/blender/source/blender/blenloader/intern/readfile.c
===================================================================
--- trunk/blender/source/blender/blenloader/intern/readfile.c 2009-04-08 12:35:38 UTC (rev 19598)
+++ trunk/blender/source/blender/blenloader/intern/readfile.c 2009-04-08 15:06:20 UTC (rev 19599)
@@ -3531,7 +3531,9 @@
srl->mat_override= newlibadr_us(fd, sce->id.lib, srl->mat_override);
srl->light_override= newlibadr_us(fd, sce->id.lib, srl->light_override);
}
-
+ /*Game Settings: Dome Warp Text*/
+ sce->r.dometext= newlibadr_us(fd, sce->id.lib, sce->r.dometext);
+
sce->id.flag -= LIB_NEEDLINK;
}
@@ -8035,6 +8037,24 @@
}
}
+ if (main->versionfile < 248 || (main->versionfile == 248 && main->subversionfile < 4)) {
+ Scene *sce;
+ World *wrld;
+
+ /* Dome (Fisheye) default parameters */
+ for (sce= main->scene.first; sce; sce= sce->id.next) {
+ sce->r.domeangle = 180;
+ sce->r.domemode = 1;
+ sce->r.domesize = 1.0f;
+ sce->r.domeres = 4;
+ sce->r.domeresbuf = 1.0f;
+ }
+ /* DBVT culling by default */
+ for(wrld=main->world.first; wrld; wrld= wrld->id.next) {
+ wrld->mode |= WO_DBVT_CAMERA_CULLING;
+ }
+ }
+
/* WATCH IT!!!: pointers from libdata have not been converted yet here! */
/* WATCH IT 2!: Userdef struct init has to be in src/usiblender.c! */
@@ -8841,7 +8861,9 @@
expand_doit(fd, mainvar, srl->mat_override);
expand_doit(fd, mainvar, srl->light_override);
}
-
+
+ if(sce->r.dometext)
+ expand_doit(fd, mainvar, sce->r.dometext);
}
static void expand_camera(FileData *fd, Main *mainvar, Camera *ca)
Modified: trunk/blender/source/blender/makesdna/DNA_scene_types.h
===================================================================
--- trunk/blender/source/blender/makesdna/DNA_scene_types.h 2009-04-08 12:35:38 UTC (rev 19598)
+++ trunk/blender/source/blender/makesdna/DNA_scene_types.h 2009-04-08 15:06:20 UTC (rev 19599)
@@ -45,6 +45,7 @@
struct Scene;
struct Image;
struct Group;
+struct Text;
struct bNodeTree;
typedef struct Base {
@@ -314,6 +315,14 @@
/* jpeg2000 */
short jp2_preset, jp2_depth;
int rpad3;
+
+ /* Dome variables */
+ short domeres, domemode;
+ short domeangle, pad9;
+ float domesize;
+ float domeresbuf;
+ struct Text *dometext;
+
} RenderData;
/* control render convert and shading engine */
Modified: trunk/blender/source/blender/src/buttons_scene.c
===================================================================
--- trunk/blender/source/blender/src/buttons_scene.c 2009-04-08 12:35:38 UTC (rev 19598)
+++ trunk/blender/source/blender/src/buttons_scene.c 2009-04-08 15:06:20 UTC (rev 19599)
@@ -1766,13 +1766,13 @@
static uiBlock *framing_render_menu(void *arg_unused)
{
uiBlock *block;
- short yco = 190, xco = 0;
+ short yco = 267, xco = 0;
int randomcolorindex = 1234;
block= uiNewBlock(&curarea->uiblocks, "framing_options", UI_EMBOSS, UI_HELV, curarea->win);
/* use this for a fake extra empy space around the buttons */
- uiDefBut(block, LABEL, 0, "", -5, -10, 295, 224, NULL, 0, 0, 0, 0, "");
+ uiDefBut(block, LABEL, 0, "", -5, -10, 295, 300, NULL, 0, 0, 0, 0, "");
uiDefBut(block, LABEL, 0, "Framing:", xco, yco, 68,19, 0, 0, 0, 0, 0, "");
uiBlockBeginAlign(block);
@@ -1814,6 +1814,7 @@
* RAS_STEREO_ANAGLYPH 5
* RAS_STEREO_SIDEBYSIDE 6
* RAS_STEREO_VINTERLACE 7
+ * RAS_STEREO_DOME 8
*/
uiBlockBeginAlign(block);
uiDefButS(block, ROW, 0, "No Stereo", xco, yco-=30, 88, 19, &(G.scene->r.stereomode), 7.0, 1.0, 0, 0, "Disables stereo");
@@ -1825,6 +1826,18 @@
uiBlockEndAlign(block);
+ uiBlockBeginAlign(block);
+ uiDefButS(block, ROW, 0, "Dome", xco-=180, yco-=30, 88, 19, &(G.scene->r.stereomode), 7.0, 8.0, 0, 0, "Enables dome camera");
+ uiDefButS(block, NUM, 0, "Ang:", xco+=90, yco, 88, 19, &G.scene->r.domeangle, 90.0, 250.0, 0, 0, "Angle (Aperture) of the Dome - it only works in mode 1");
+ uiDefButS(block, NUM, 0, "Mode:", xco+=90, yco, 88, 19, &G.scene->r.domemode, 1.0, 3.0, 0, 0, "Dome mode - 1 fisheye, 2 truncated, 3 spherical panoramic");
+
+ uiDefButF(block, NUM, 0, "Size:", xco-=180, yco-=21, 88, 19, &G.scene->r.domesize, 0.5, 3.5, 0, 0, "Size adjustments");
+ uiDefButS(block, NUM, 0, "Tes:", xco+=90, yco, 88, 19, &G.scene->r.domeres, 1.0, 8.0, 0, 0, "Tesselation level - 1 to 8");
+ uiDefButF(block, NUM, 0, "Res:", xco+=90, yco, 88, 19, &G.scene->r.domeresbuf, 0.1, 1.0, 0, 0, "Buffer Resolution - decrease it to increase speed");
+
+ uiDefIDPoinBut(block, test_scriptpoin_but, ID_SCRIPT, 1, "Warp Data: ", xco-180,yco-=21,268, 19, &G.scene->r.dometext, "Custom Warp Mesh data file");
+ uiBlockEndAlign(block);
+
uiBlockSetDirection(block, UI_TOP);
return block;
Modified: trunk/blender/source/blender/src/header_text.c
===================================================================
--- trunk/blender/source/blender/src/header_text.c 2009-04-08 12:35:38 UTC (rev 19598)
+++ trunk/blender/source/blender/src/header_text.c 2009-04-08 15:06:20 UTC (rev 19599)
@@ -173,6 +173,7 @@
BPY_clear_bad_scriptlinks(text);
BPY_free_pyconstraint_links(text);
free_text_controllers(text);
+ free_dome_warp_text(text);
#endif
unlink_text(text);
free_libblock(&G.main->text, text);
Modified: trunk/blender/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp
===================================================================
--- trunk/blender/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp 2009-04-08 12:35:38 UTC (rev 19598)
+++ trunk/blender/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp 2009-04-08 15:06:20 UTC (rev 19599)
@@ -373,6 +373,10 @@
initVideoTexture();
#endif
+ //initialize Dome Settings
+ if(blscene->r.stereomode == RAS_IRasterizer::RAS_STEREO_DOME)
+ ketsjiengine->InitDome(blscene->r.domesize, blscene->r.domeres, blscene->r.domemode, blscene->r.domeangle, blscene->r.domeresbuf, blscene->r.dometext);
+
if (sceneconverter)
{
// convert and add scene
Modified: trunk/blender/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
===================================================================
--- trunk/blender/source/gameengine/GamePlayer/ghost/GPG_Application.cpp 2009-04-08 12:35:38 UTC (rev 19598)
+++ trunk/blender/source/gameengine/GamePlayer/ghost/GPG_Application.cpp 2009-04-08 15:06:20 UTC (rev 19599)
@@ -693,6 +693,11 @@
#ifdef WITH_FFMPEG
initVideoTexture();
#endif
+
+ //initialize Dome Settings
+ if(m_startScene->r.stereomode == RAS_IRasterizer::RAS_STEREO_DOME)
+ m_ketsjiengine->InitDome(m_startScene->r.domesize, m_startScene->r.domeres, m_startScene->r.domemode, m_startScene->r.domeangle, m_startScene->r.domeresbuf, m_startScene->r.dometext);
+
// Set the GameLogic.globalDict from marshal'd data, so we can
// load new blend files and keep data in GameLogic.globalDict
loadGamePythonConfig(m_pyGlobalDictString, m_pyGlobalDictString_Length);
Added: trunk/blender/source/gameengine/Ketsji/KX_Dome.cpp
===================================================================
--- trunk/blender/source/gameengine/Ketsji/KX_Dome.cpp (rev 0)
+++ trunk/blender/source/gameengine/Ketsji/KX_Dome.cpp 2009-04-08 15:06:20 UTC (rev 19599)
@@ -0,0 +1,1820 @@
+/* $Id$
+-----------------------------------------------------------------------------
+
+This program is free software; you can redistribute it and/or modify it under
+the terms of the GNU Lesser General Public License as published by the Free Software
+Foundation; either version 2 of the License, or (at your option) any later
+version.
+
+This program is distributed in the hope that it will be useful, but WITHOUT
@@ Diff output truncated at 10240 characters. @@
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