[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [16991] trunk/blender/source/gameengine/ Ketsji/KX_SoundActuator.cpp: Fix a crash on null pointer in previous commit .
Benoit Bolsee
benoit.bolsee at online.be
Thu Oct 9 08:20:16 CEST 2008
Revision: 16991
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=16991
Author: ben2610
Date: 2008-10-09 08:20:16 +0200 (Thu, 09 Oct 2008)
Log Message:
-----------
Fix a crash on null pointer in previous commit.
Modified Paths:
--------------
trunk/blender/source/gameengine/Ketsji/KX_SoundActuator.cpp
Modified: trunk/blender/source/gameengine/Ketsji/KX_SoundActuator.cpp
===================================================================
--- trunk/blender/source/gameengine/Ketsji/KX_SoundActuator.cpp 2008-10-09 06:06:11 UTC (rev 16990)
+++ trunk/blender/source/gameengine/Ketsji/KX_SoundActuator.cpp 2008-10-09 06:20:16 UTC (rev 16991)
@@ -101,7 +101,6 @@
if (!frame)
return true;
bool result = false;
- bool isplaying = (m_soundObject->GetPlaystate() != SND_STOPPED) ? true : false;
// do nothing on negative events, otherwise sounds are played twice!
bool bNegativeEvent = IsNegativeEvent();
@@ -111,6 +110,9 @@
if (!m_soundObject)
return false;
+ // actual audio device playing state
+ bool isplaying = (m_soundObject->GetPlaystate() != SND_STOPPED) ? true : false;
+
if (m_pino)
{
bNegativeEvent = true;
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