[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [16977] trunk/blender/source/blender/src/ buttons_editing.c: Bugfix #17785
Ton Roosendaal
ton at blender.org
Wed Oct 8 19:34:26 CEST 2008
Revision: 16977
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=16977
Author: ton
Date: 2008-10-08 19:34:26 +0200 (Wed, 08 Oct 2008)
Log Message:
-----------
Bugfix #17785
Fixed tooltip for "double sided" so it clearly denotes it's about light. :)
Modified Paths:
--------------
trunk/blender/source/blender/src/buttons_editing.c
Modified: trunk/blender/source/blender/src/buttons_editing.c
===================================================================
--- trunk/blender/source/blender/src/buttons_editing.c 2008-10-08 17:07:32 UTC (rev 16976)
+++ trunk/blender/source/blender/src/buttons_editing.c 2008-10-08 17:34:26 UTC (rev 16977)
@@ -884,7 +884,7 @@
uiBlockEndAlign(block);
uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, ME_TWOSIDED, REDRAWVIEW3D, "Double Sided", 10,30,170,19, &me->flag, 0, 0, 0, 0, "Render/display the mesh as double or single sided");
+ uiDefButBitS(block, TOG, ME_TWOSIDED, REDRAWVIEW3D, "Double Sided", 10,30,170,19, &me->flag, 0, 0, 0, 0, "Render/display the mesh with double or single sided lighting");
uiDefButBitS(block, TOG, ME_NOPUNOFLIP, REDRAWVIEW3D, "No V.Normal Flip", 10,10,170,19, &me->flag, 0, 0, 0, 0, "Disables flipping of vertexnormals during render");
uiBlockEndAlign(block);
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