[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [16971] trunk/blender/source/gameengine/ GameLogic/SCA_JoystickSensor.cpp: my changes broke the "level" option for joystick keys being held between states
Campbell Barton
ideasman42 at gmail.com
Wed Oct 8 13:40:39 CEST 2008
Revision: 16971
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=16971
Author: campbellbarton
Date: 2008-10-08 13:40:39 +0200 (Wed, 08 Oct 2008)
Log Message:
-----------
my changes broke the "level" option for joystick keys being held between states
Modified Paths:
--------------
trunk/blender/source/gameengine/GameLogic/SCA_JoystickSensor.cpp
Modified: trunk/blender/source/gameengine/GameLogic/SCA_JoystickSensor.cpp
===================================================================
--- trunk/blender/source/gameengine/GameLogic/SCA_JoystickSensor.cpp 2008-10-08 09:27:26 UTC (rev 16970)
+++ trunk/blender/source/gameengine/GameLogic/SCA_JoystickSensor.cpp 2008-10-08 11:40:39 UTC (rev 16971)
@@ -123,8 +123,8 @@
numberof== m_axis -- max 2
*/
- if (!js->IsTrigAxis()) /* No events from SDL? - dont bother */
- return reset ? true : false;
+ if (!js->IsTrigAxis() && !reset) /* No events from SDL? - dont bother */
+ return false;
js->cSetPrecision(m_precision);
if (m_bAllEvents) {
@@ -189,8 +189,8 @@
/* what is what!
m_button = the actual button in question
*/
- if (!js->IsTrigButton()) /* No events from SDL? - dont bother */
- return reset ? true : false;
+ if (!js->IsTrigButton() && !reset) /* No events from SDL? - dont bother */
+ return false;
if(( m_bAllEvents && js->aAnyButtonPressIsPositive()) || (!m_bAllEvents && js->aButtonPressIsPositive(m_button))) {
m_istrig = 1;
@@ -210,8 +210,8 @@
direction= m_hatf -- max 12
*/
- if (!js->IsTrigHat()) /* No events from SDL? - dont bother */
- return reset ? true : false;
+ if (!js->IsTrigHat() && !reset) /* No events from SDL? - dont bother */
+ return false;
if(m_hat == 1){
if(js->aHatIsPositive(m_hatf)){
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