[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [16949] trunk/blender/release/scripts/ vrml97_export.py: Use xrange() rather than range() for loop iterations.
Chris Want
cwant at ualberta.ca
Mon Oct 6 19:11:11 CEST 2008
Revision: 16949
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=16949
Author: hos
Date: 2008-10-06 19:11:10 +0200 (Mon, 06 Oct 2008)
Log Message:
-----------
Use xrange() rather than range() for loop iterations.
Modified Paths:
--------------
trunk/blender/release/scripts/vrml97_export.py
Modified: trunk/blender/release/scripts/vrml97_export.py
===================================================================
--- trunk/blender/release/scripts/vrml97_export.py 2008-10-06 17:06:13 UTC (rev 16948)
+++ trunk/blender/release/scripts/vrml97_export.py 2008-10-06 17:11:10 UTC (rev 16949)
@@ -206,7 +206,7 @@
if scene != inlines[0]:
return
else:
- for i in range(allinlines):
+ for i in xrange(allinlines):
nameinline=inlines[i].getName()
if (nameinline not in self.namesStandard) and (i > 0):
self.writeIndented("DEF %s Inline {\n" % \
@@ -219,7 +219,7 @@
def writeScript(self):
textEditor = Blender.Text.Get()
alltext = len(textEditor)
- for i in range(alltext):
+ for i in xrange(alltext):
nametext = textEditor[i].getName()
nlines = textEditor[i].getNLines()
if (self.proto == 1):
@@ -227,14 +227,14 @@
nametext == "proto.txt") and (nlines != None):
nalllines = len(textEditor[i].asLines())
alllines = textEditor[i].asLines()
- for j in range(nalllines):
+ for j in xrange(nalllines):
self.writeIndented(alllines[j] + "\n")
elif (self.proto == 0):
if (nametext == "route" or nametext == "route.js" or \
nametext == "route.txt") and (nlines != None):
nalllines = len(textEditor[i].asLines())
alllines = textEditor[i].asLines()
- for j in range(nalllines):
+ for j in xrange(nalllines):
self.writeIndented(alllines[j] + "\n")
self.writeIndented("\n")
@@ -567,7 +567,7 @@
# Do meshes with materials, possibly with image textures
elif nummats > 0:
- for matnum in range(len(maters)):
+ for matnum in xrange(len(maters)):
images = []
if me.faceUV:
images = self.getImages(me, matnum)
@@ -736,7 +736,7 @@
indexStr = ""
if (matnum == -1) or (face.mat == matnum):
if (face.image == image):
- for i in range(len(face.verts)):
+ for i in xrange(len(face.verts)):
uv = face.uv[i]
indexStr += "%s " % (j)
coordStr += "%s %s, " % \
@@ -783,13 +783,13 @@
cols = [None] * len(me.verts)
for face in me.faces:
- for vind in range(len(face.v)):
+ for vind in xrange(len(face.v)):
vertex = face.v[vind]
i = vertex.index
if cols[i] == None:
cols[i] = face.col[vind]
- for i in range(len(me.verts)):
+ for i in xrange(len(me.verts)):
aColor = self.rgbToFS(cols[i])
self.writeUnindented("%s\n" % aColor)
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