[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [16919] trunk/blender/source/gameengine/ GamePlayer/ghost/GPG_ghost.cpp: Game player: preserve material, debug settings, between .blend files.
Brecht Van Lommel
brecht at blender.org
Sat Oct 4 18:43:16 CEST 2008
Revision: 16919
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=16919
Author: blendix
Date: 2008-10-04 18:42:36 +0200 (Sat, 04 Oct 2008)
Log Message:
-----------
Game player: preserve material, debug settings, between .blend files.
Modified Paths:
--------------
trunk/blender/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
Modified: trunk/blender/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
===================================================================
--- trunk/blender/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp 2008-10-04 15:02:40 UTC (rev 16918)
+++ trunk/blender/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp 2008-10-04 16:42:36 UTC (rev 16919)
@@ -659,8 +659,10 @@
Main *maggie = bfd->main;
Scene *scene = bfd->curscene;
G.main = maggie;
- G.fileflags = bfd->fileflags;
+ if (firstTimeRunning)
+ G.fileflags = bfd->fileflags;
+
//Seg Fault; icon.c gIcons == 0
BKE_icons_init(1);
More information about the Bf-blender-cvs
mailing list