[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [14701] trunk/blender/projectfiles_vc7/ gameengine: Add support for GLEXT in MSVC project files - continued: also support BlenderPlayer and release config

Benoit Bolsee benoit.bolsee at online.be
Mon May 5 23:33:09 CEST 2008


Revision: 14701
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=14701
Author:   ben2610
Date:     2008-05-05 23:33:06 +0200 (Mon, 05 May 2008)

Log Message:
-----------
Add support for GLEXT in MSVC project files - continued: also support BlenderPlayer and release config

Modified Paths:
--------------
    trunk/blender/projectfiles_vc7/gameengine/blenderhook/KX_blenderhook.vcproj
    trunk/blender/projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj
    trunk/blender/projectfiles_vc7/gameengine/rasterizer/RAS_rasterizer.vcproj
    trunk/blender/projectfiles_vc7/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.vcproj

Modified: trunk/blender/projectfiles_vc7/gameengine/blenderhook/KX_blenderhook.vcproj
===================================================================
--- trunk/blender/projectfiles_vc7/gameengine/blenderhook/KX_blenderhook.vcproj	2008-05-05 21:10:32 UTC (rev 14700)
+++ trunk/blender/projectfiles_vc7/gameengine/blenderhook/KX_blenderhook.vcproj	2008-05-05 21:33:06 UTC (rev 14701)
@@ -75,7 +75,7 @@
 				Name="VCCLCompilerTool"
 				InlineFunctionExpansion="1"
 				AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\ketsji;..\..\..\source\gameengine\network;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Physics\Sumo;..\..\..\source\gameengine\Physics\common;..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include"
-				PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID"
+				PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID;WITH_GLEXT"
 				StringPooling="TRUE"
 				BasicRuntimeChecks="0"
 				RuntimeLibrary="0"

Modified: trunk/blender/projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj
===================================================================
--- trunk/blender/projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj	2008-05-05 21:10:32 UTC (rev 14700)
+++ trunk/blender/projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj	2008-05-05 21:33:06 UTC (rev 14701)
@@ -180,7 +180,7 @@
 				Name="VCCLCompilerTool"
 				InlineFunctionExpansion="1"
 				AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet"
-				PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID"
+				PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID;WITH_GLEXT"
 				StringPooling="TRUE"
 				RuntimeLibrary="0"
 				EnableFunctionLevelLinking="TRUE"
@@ -233,7 +233,7 @@
 				Name="VCCLCompilerTool"
 				Optimization="0"
 				AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet"
-				PreprocessorDefinitions="JANCODEPANCO;WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID"
+				PreprocessorDefinitions="JANCODEPANCO;WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID;WITH_GLEXT"
 				BasicRuntimeChecks="3"
 				RuntimeLibrary="1"
 				DefaultCharIsUnsigned="TRUE"
@@ -285,7 +285,7 @@
 				Name="VCCLCompilerTool"
 				InlineFunctionExpansion="1"
 				AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet"
-				PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID"
+				PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID;WITH_GLEXT"
 				StringPooling="TRUE"
 				RuntimeLibrary="0"
 				EnableFunctionLevelLinking="TRUE"

Modified: trunk/blender/projectfiles_vc7/gameengine/rasterizer/RAS_rasterizer.vcproj
===================================================================
--- trunk/blender/projectfiles_vc7/gameengine/rasterizer/RAS_rasterizer.vcproj	2008-05-05 21:10:32 UTC (rev 14700)
+++ trunk/blender/projectfiles_vc7/gameengine/rasterizer/RAS_rasterizer.vcproj	2008-05-05 21:33:06 UTC (rev 14701)
@@ -126,7 +126,7 @@
 				Name="VCCLCompilerTool"
 				InlineFunctionExpansion="1"
 				AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\string\include;..\..\..\source\kernel\gen_system"
-				PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
+				PreprocessorDefinitions="NDEBUG;WIN32;_LIB;WITH_GLEXT"
 				StringPooling="TRUE"
 				RuntimeLibrary="0"
 				EnableFunctionLevelLinking="TRUE"
@@ -230,7 +230,7 @@
 				Name="VCCLCompilerTool"
 				Optimization="0"
 				AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\string\include;..\..\..\source\kernel\gen_system"
-				PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
+				PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_GLEXT"
 				BasicRuntimeChecks="3"
 				RuntimeLibrary="1"
 				DefaultCharIsUnsigned="TRUE"
@@ -282,7 +282,7 @@
 				Name="VCCLCompilerTool"
 				InlineFunctionExpansion="1"
 				AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\string\include;..\..\..\source\kernel\gen_system"
-				PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
+				PreprocessorDefinitions="NDEBUG;WIN32;_LIB;WITH_GLEXT"
 				StringPooling="TRUE"
 				RuntimeLibrary="0"
 				EnableFunctionLevelLinking="TRUE"

Modified: trunk/blender/projectfiles_vc7/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.vcproj
===================================================================
--- trunk/blender/projectfiles_vc7/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.vcproj	2008-05-05 21:10:32 UTC (rev 14700)
+++ trunk/blender/projectfiles_vc7/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.vcproj	2008-05-05 21:33:06 UTC (rev 14701)
@@ -178,7 +178,7 @@
 				Name="VCCLCompilerTool"
 				InlineFunctionExpansion="1"
 				AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Rasterizer"
-				PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
+				PreprocessorDefinitions="NDEBUG;WIN32;_LIB;WITH_GLEXT"
 				StringPooling="TRUE"
 				RuntimeLibrary="0"
 				EnableFunctionLevelLinking="TRUE"
@@ -230,7 +230,7 @@
 				Name="VCCLCompilerTool"
 				Optimization="0"
 				AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Rasterizer"
-				PreprocessorDefinitions="_DEBUG,WIN32,_LIB"

@@ Diff output truncated at 10240 characters. @@




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