[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [18169] trunk/blender/release/scripts/ vertexpaint_from_material.py: script was adding UV' s rather then vertex Colors ( this was correct before uv & vcol layers existed)
Campbell Barton
ideasman42 at gmail.com
Tue Dec 30 09:25:37 CET 2008
Revision: 18169
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=18169
Author: campbellbarton
Date: 2008-12-30 09:25:36 +0100 (Tue, 30 Dec 2008)
Log Message:
-----------
script was adding UV's rather then vertex Colors (this was correct before uv & vcol layers existed)
Modified Paths:
--------------
trunk/blender/release/scripts/vertexpaint_from_material.py
Modified: trunk/blender/release/scripts/vertexpaint_from_material.py
===================================================================
--- trunk/blender/release/scripts/vertexpaint_from_material.py 2008-12-30 07:32:14 UTC (rev 18168)
+++ trunk/blender/release/scripts/vertexpaint_from_material.py 2008-12-30 08:25:36 UTC (rev 18169)
@@ -27,6 +27,7 @@
int(mat.R*255),\
int(mat.G*255),\
int(mat.B*255)
+ else:
return None
def mat2vcol(PREF_SEL_FACES_ONLY, PREF_ACTOB_ONLY, PREF_MULTIPLY_COLOR):
@@ -47,7 +48,7 @@
me= ob.getData(mesh=1)
try:
- me.faceUV=True
+ me.vertexColors=True
except: # no faces
continue
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