Revision: 17714
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=17714
Author: mxcurioni
Date: 2008-12-04 11:57:02 +0100 (Thu, 04 Dec 2008)
Log Message:
-----------
fixed OSA and tile rendering problems
Modified Paths:
--------------
branches/soc-2008-mxcurioni/source/blender/render/intern/source/rendercore.c
Modified: branches/soc-2008-mxcurioni/source/blender/render/intern/source/rendercore.c
===================================================================
--- branches/soc-2008-mxcurioni/source/blender/render/intern/source/rendercore.c 2008-12-04 09:37:42 UTC (rev 17713)
+++ branches/soc-2008-mxcurioni/source/blender/render/intern/source/rendercore.c 2008-12-04 10:57:02 UTC (rev 17714)
@@ -901,28 +901,34 @@
ps->shadfac= 0;
}
-
-
-static void freestyle_enhance_add(RenderPart *pa, float *rectf)
+static void freestyle_enhance_add(RenderPart *pa, RenderLayer *rl)
{
- int x, y;
- float* freestyle;
-
- RenderLayer* rl= render_get_active_layer( R.freestyle_render, R.freestyle_render->result );
- if( rl->rectf == NULL)
- return;
-
-
- for( x = pa->disprect.xmin + pa->crop; x < pa->disprect.xmax - pa->crop; x++) {
- for( y = pa->disprect.ymin + pa->crop; y < pa->disprect.ymax - pa->crop; y++) {
-
- freestyle = rl->rectf + 4 * (R.recty * x + y);
- if( freestyle[3] > 0.0)
- addAlphaOverFloat(rectf, freestyle);
- rectf += 4;
-
- }
- }
+ RenderLayer *freestyle_rl;
+ RenderLayer *rlpp[RE_MAX_OSA];
+ int totsample;
+ int x, y, od;
+ float* freestyle;
+
+ freestyle_rl = render_get_active_layer( R.freestyle_render, R.freestyle_render->result );
+ if( freestyle_rl->rectf == NULL)
+ return;
+
+ totsample= get_sample_layers(pa, rl, rlpp);
+ od = 0;
+
+ for( y = pa->disprect.ymin; y < pa->disprect.ymax; y++) {
+ for( x = pa->disprect.xmin; x < pa->disprect.xmax; x++, od++) {
+ int sample;
+
+ freestyle = freestyle_rl->rectf + 4 * (R.rectx * y + x);
+ if( freestyle[3] > 0.0) {
+ for( sample = 0; sample < totsample; sample++) {
+ float *rgbrect = rlpp[sample]->rectf + 4*od;
+ addAlphaOverFloat(rgbrect, freestyle);
+ }
+ }
+ }
+ }
}
static void edge_enhance_add(RenderPart *pa, float *rectf, float *arect)
@@ -1245,7 +1251,7 @@
if(rl->layflag & SCE_LAY_FRS)
if(R.r.mode & R_EDGE_FRS)
- freestyle_enhance_add(pa, rl->rectf);
+ freestyle_enhance_add(pa, rl);
if(rl->passflag & SCE_PASS_VECTOR)
reset_sky_speed(pa, rl);
@@ -1413,7 +1419,7 @@
if(rl->layflag & SCE_LAY_FRS)
if(R.r.mode & R_EDGE_FRS)
- freestyle_enhance_add(pa, rl->rectf);
+ freestyle_enhance_add(pa, rl);
if(rl->passflag & SCE_PASS_VECTOR)
reset_sky_speed(pa, rl);