[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [12219] trunk/blender/extern: initial commit

Alfredo de Greef eeshlo at yahoo.com
Sun Oct 7 17:54:42 CEST 2007


Revision: 12219
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=12219
Author:   eeshlo
Date:     2007-10-07 17:54:42 +0200 (Sun, 07 Oct 2007)

Log Message:
-----------
initial commit

Added Paths:
-----------
    trunk/blender/extern/qdune/
    trunk/blender/extern/qdune/SConstruct
    trunk/blender/extern/qdune/ccdata50.dat
    trunk/blender/extern/qdune/ccdata50NT.dat
    trunk/blender/extern/qdune/core/
    trunk/blender/extern/qdune/core/Attributes.cpp
    trunk/blender/extern/qdune/core/Attributes.h
    trunk/blender/extern/qdune/core/Bound.cpp
    trunk/blender/extern/qdune/core/Bound.h
    trunk/blender/extern/qdune/core/Camera.cpp
    trunk/blender/extern/qdune/core/Camera.h
    trunk/blender/extern/qdune/core/Color.cpp
    trunk/blender/extern/qdune/core/Color.h
    trunk/blender/extern/qdune/core/HierarchicalZbuffer.cpp
    trunk/blender/extern/qdune/core/HierarchicalZbuffer.h
    trunk/blender/extern/qdune/core/Mathutil.cpp
    trunk/blender/extern/qdune/core/Mathutil.h
    trunk/blender/extern/qdune/core/Noise.cpp
    trunk/blender/extern/qdune/core/Noise.h
    trunk/blender/extern/qdune/core/Options.cpp
    trunk/blender/extern/qdune/core/Options.h
    trunk/blender/extern/qdune/core/QDRender.h
    trunk/blender/extern/qdune/core/RenderBucket.cpp
    trunk/blender/extern/qdune/core/RenderBucket.h
    trunk/blender/extern/qdune/core/State.cpp
    trunk/blender/extern/qdune/core/State.h
    trunk/blender/extern/qdune/core/Transform.cpp
    trunk/blender/extern/qdune/core/Transform.h
    trunk/blender/extern/qdune/core/mcqmc.h
    trunk/blender/extern/qdune/core/qdVector.cpp
    trunk/blender/extern/qdune/core/qdVector.h
    trunk/blender/extern/qdune/framebuffer/
    trunk/blender/extern/qdune/framebuffer/CImg.h
    trunk/blender/extern/qdune/framebuffer/FrameBuffer.cpp
    trunk/blender/extern/qdune/framebuffer/FrameBuffer.h
    trunk/blender/extern/qdune/framework/
    trunk/blender/extern/qdune/framework/Framework.h
    trunk/blender/extern/qdune/framework/HybridFramework.cpp
    trunk/blender/extern/qdune/framework/HybridFramework.h
    trunk/blender/extern/qdune/framework/RayTraceFramework.cpp
    trunk/blender/extern/qdune/framework/RayTraceFramework.h
    trunk/blender/extern/qdune/framework/ReyesFramework.cpp
    trunk/blender/extern/qdune/framework/ReyesFramework.h
    trunk/blender/extern/qdune/hider/
    trunk/blender/extern/qdune/hider/Hider.h
    trunk/blender/extern/qdune/hider/RayTraceHider.cpp
    trunk/blender/extern/qdune/hider/RayTraceHider.h
    trunk/blender/extern/qdune/hider/ZbufferHider.cpp
    trunk/blender/extern/qdune/hider/ZbufferHider.h
    trunk/blender/extern/qdune/imgio/
    trunk/blender/extern/qdune/imgio/exr_io.cpp
    trunk/blender/extern/qdune/imgio/exr_io.h
    trunk/blender/extern/qdune/imgio/img_io.h
    trunk/blender/extern/qdune/imgio/jpeg_img.cpp
    trunk/blender/extern/qdune/imgio/jpeg_img.h
    trunk/blender/extern/qdune/mktex.cpp
    trunk/blender/extern/qdune/mpgrid/
    trunk/blender/extern/qdune/mpgrid/MicroPolygon.cpp
    trunk/blender/extern/qdune/mpgrid/MicroPolygon.h
    trunk/blender/extern/qdune/mpgrid/MicroPolygonGrid.cpp
    trunk/blender/extern/qdune/mpgrid/MicroPolygonGrid.h
    trunk/blender/extern/qdune/primitives/
    trunk/blender/extern/qdune/primitives/CCSubdivision.cpp
    trunk/blender/extern/qdune/primitives/CCSubdivision.h
    trunk/blender/extern/qdune/primitives/Curves.cpp
    trunk/blender/extern/qdune/primitives/Curves.h
    trunk/blender/extern/qdune/primitives/Nurbs.cpp
    trunk/blender/extern/qdune/primitives/Nurbs.h
    trunk/blender/extern/qdune/primitives/Parametric.cpp
    trunk/blender/extern/qdune/primitives/Parametric.h
    trunk/blender/extern/qdune/primitives/Patches.cpp
    trunk/blender/extern/qdune/primitives/Patches.h
    trunk/blender/extern/qdune/primitives/Points.cpp
    trunk/blender/extern/qdune/primitives/Points.h
    trunk/blender/extern/qdune/primitives/Polygons.cpp
    trunk/blender/extern/qdune/primitives/Polygons.h
    trunk/blender/extern/qdune/primitives/Primitive.cpp
    trunk/blender/extern/qdune/primitives/Primitive.h
    trunk/blender/extern/qdune/primitives/Quadrics.cpp
    trunk/blender/extern/qdune/primitives/Quadrics.h
    trunk/blender/extern/qdune/qdrender.cpp
    trunk/blender/extern/qdune/qdtl/
    trunk/blender/extern/qdune/qdtl/boolarray.h
    trunk/blender/extern/qdune/qdtl/lrulist.h
    trunk/blender/extern/qdune/qdtl/qdtl.cpp
    trunk/blender/extern/qdune/qdtl/qdtl.h
    trunk/blender/extern/qdune/ribparse/
    trunk/blender/extern/qdune/ribparse/RIB_parser.cpp
    trunk/blender/extern/qdune/ribparse/RIB_parser.h
    trunk/blender/extern/qdune/ribparse/decparam.cpp
    trunk/blender/extern/qdune/ribparse/decparam.h
    trunk/blender/extern/qdune/ribparse/ri.cpp
    trunk/blender/extern/qdune/ribparse/ri.h
    trunk/blender/extern/qdune/ribparse/ribInterface.cpp
    trunk/blender/extern/qdune/ribparse/ribInterface.h
    trunk/blender/extern/qdune/ribs/
    trunk/blender/extern/qdune/ribs/blsuz.rib
    trunk/blender/extern/qdune/ribs/curvetest2.rib
    trunk/blender/extern/qdune/ribs/fig12.10.rib
    trunk/blender/extern/qdune/ribs/fig12.12.rib
    trunk/blender/extern/qdune/ribs/fig12.14.rib
    trunk/blender/extern/qdune/ribs/gumbo.rib
    trunk/blender/extern/qdune/ribs/mblurtest.rib
    trunk/blender/extern/qdune/ribs/nonmanifold.rib
    trunk/blender/extern/qdune/ribs/smokesm.rib
    trunk/blender/extern/qdune/ribs/suzanne.rib
    trunk/blender/extern/qdune/ribs/suzanne_pp.rib
    trunk/blender/extern/qdune/ribs/suzgallery.rib
    trunk/blender/extern/qdune/ribs/teapot.rib
    trunk/blender/extern/qdune/ribs/vase.rib
    trunk/blender/extern/qdune/shaders/
    trunk/blender/extern/qdune/shaders/SHW_velvet.sqd
    trunk/blender/extern/qdune/shaders/SIG2k_srf_fur.sqd
    trunk/blender/extern/qdune/shaders/ambientlight.sqd
    trunk/blender/extern/qdune/shaders/brushedmetal.sqd
    trunk/blender/extern/qdune/shaders/bumptest.sqd
    trunk/blender/extern/qdune/shaders/bumpy.sqd
    trunk/blender/extern/qdune/shaders/bumpy_surface.sqd
    trunk/blender/extern/qdune/shaders/castucco.sqd
    trunk/blender/extern/qdune/shaders/ceramictiles.sqd
    trunk/blender/extern/qdune/shaders/chebo.sqd
    trunk/blender/extern/qdune/shaders/chebo2.sqd
    trunk/blender/extern/qdune/shaders/chebo2D.sqd
    trunk/blender/extern/qdune/shaders/clay.sqd
    trunk/blender/extern/qdune/shaders/colorgrid.sqd
    trunk/blender/extern/qdune/shaders/constadd.sqd
    trunk/blender/extern/qdune/shaders/constant.sqd
    trunk/blender/extern/qdune/shaders/constvary.sqd
    trunk/blender/extern/qdune/shaders/dented.sqd
    trunk/blender/extern/qdune/shaders/distantlight.sqd
    trunk/blender/extern/qdune/shaders/dstex.sqd
    trunk/blender/extern/qdune/shaders/fog.sqd
    trunk/blender/extern/qdune/shaders/funkyglass.sqd
    trunk/blender/extern/qdune/shaders/glossy.sqd
    trunk/blender/extern/qdune/shaders/glow.sqd
    trunk/blender/extern/qdune/shaders/greenmarble.sqd
    trunk/blender/extern/qdune/shaders/hair.sqd
    trunk/blender/extern/qdune/shaders/hair_hw.sqd
    trunk/blender/extern/qdune/shaders/hypertexture.sqd
    trunk/blender/extern/qdune/shaders/lensflare.sqd
    trunk/blender/extern/qdune/shaders/luna.sqd
    trunk/blender/extern/qdune/shaders/matte.sqd
    trunk/blender/extern/qdune/shaders/matte_hw.sqd
    trunk/blender/extern/qdune/shaders/matte_illum.sqd
    trunk/blender/extern/qdune/shaders/metal.sqd
    trunk/blender/extern/qdune/shaders/ndctest.sqd
    trunk/blender/extern/qdune/shaders/nizid.sqd
    trunk/blender/extern/qdune/shaders/normalshader.sqd
    trunk/blender/extern/qdune/shaders/oak.sqd
    trunk/blender/extern/qdune/shaders/oakplank.sqd
    trunk/blender/extern/qdune/shaders/paintedplastic.sqd
    trunk/blender/extern/qdune/shaders/planetatmo.sqd
    trunk/blender/extern/qdune/shaders/planetclouds.sqd
    trunk/blender/extern/qdune/shaders/plastic.sqd
    trunk/blender/extern/qdune/shaders/plastic_hw.sqd
    trunk/blender/extern/qdune/shaders/platlight.sqd
    trunk/blender/extern/qdune/shaders/pointlight.sqd
    trunk/blender/extern/qdune/shaders/roughmetal.sqd
    trunk/blender/extern/qdune/shaders/screen.sqd
    trunk/blender/extern/qdune/shaders/screen_aa.sqd
    trunk/blender/extern/qdune/shaders/shadowdistant.sqd
    trunk/blender/extern/qdune/shaders/shadowedclouds.sqd
    trunk/blender/extern/qdune/shaders/shadowspot.sqd
    trunk/blender/extern/qdune/shaders/skin.sqd
    trunk/blender/extern/qdune/shaders/smoke.sqd
    trunk/blender/extern/qdune/shaders/spotlight.sqd
    trunk/blender/extern/qdune/shaders/spotlight_hw.sqd
    trunk/blender/extern/qdune/shaders/st_shader.sqd
    trunk/blender/extern/qdune/shaders/starball.sqd
    trunk/blender/extern/qdune/shaders/starfield.sqd
    trunk/blender/extern/qdune/shaders/stucco.sqd
    trunk/blender/extern/qdune/shaders/terran.sqd
    trunk/blender/extern/qdune/shaders/uberlight.sqd
    trunk/blender/extern/qdune/shaders/veinedmarble.sqd
    trunk/blender/extern/qdune/shaders/wood2.sqd
    trunk/blender/extern/qdune/shaders/wood2_hw.sqd
    trunk/blender/extern/qdune/slcompiler/
    trunk/blender/extern/qdune/slcompiler/qdlex.py
    trunk/blender/extern/qdune/slcompiler/qdslc.py
    trunk/blender/extern/qdune/slcompiler/slcompile.py
    trunk/blender/extern/qdune/slcompiler/slprocedures.py
    trunk/blender/extern/qdune/svm/
    trunk/blender/extern/qdune/svm/ImageTextures.cpp
    trunk/blender/extern/qdune/svm/ImageTextures.h
    trunk/blender/extern/qdune/svm/TexCache.cpp
    trunk/blender/extern/qdune/svm/TexCache.h
    trunk/blender/extern/qdune/svm/maketexture.cpp
    trunk/blender/extern/qdune/svm/maketexture.h
    trunk/blender/extern/qdune/svm/shaderVM.cpp
    trunk/blender/extern/qdune/svm/shaderVM.h
    trunk/blender/extern/qdune/svm/slshader.cpp
    trunk/blender/extern/qdune/svm/slshader.h

Added: trunk/blender/extern/qdune/SConstruct
===================================================================
--- trunk/blender/extern/qdune/SConstruct	                        (rev 0)
+++ trunk/blender/extern/qdune/SConstruct	2007-10-07 15:54:42 UTC (rev 12219)
@@ -0,0 +1,78 @@
+#-------------------------------------------------------------------------------------------------
+# Extremely simplistic scons script.
+# It uses only 2 basic scons functions, Split() & Program(), but it works
+# (but quite probably only for me, must be adapted to work properly on other systems as well...)
+#-------------------------------------------------------------------------------------------------
+
+debug = int(ARGUMENTS.get("debug", 0))
+no_cimg = int(ARGUMENTS.get("no_cimg", 0))
+profile = int(ARGUMENTS.get("profile", 0))
+
+# fast-math & omit-frame-pointer as well as athlon64 flags may be completely useless, since it is already compiled
+# for athlon64 by default, omit-frame-pointer is turned on by default with O3, and fast-math might not produce correct results either
+
+if debug:
+	# for gdb/valgrind, lflags as normal (note: don't use CImg in this case!, will detect lots of leaks in Xwin)
+	cppflags  = Split("-Wall -g -O0 -fno-inline -I/usr/X11R6/include `pkg-config --cflags OpenEXR`")
+else:
+	cppflags = Split("-Wall -Wextra -Wno-unused -Wwrite-strings -O3 -march=athlon64 -ffast-math -I/usr/X11R6/include `pkg-config --cflags OpenEXR`")
+
+lflags = Split("-ljpeg `pkg-config --libs OpenEXR`")
+if profile:
+	# for profiling, add -pg to both cppflags and lflags (adding -g can be useful as well)
+	cppflags.append(Split("-pg -g"))
+	lflags.append("-pg")
+
+if not no_cimg:
+	# use CImg library
+	cppflags.append("-DWITH_CIMG")
+	lflags.extend(Split("-L/usr/X11R6/lib64 -lpthread -lX11 -lXext"))
+
+incfiles = Split("core framebuffer framework hider imgio mpgrid primitives qdtl ribparse svm")
+
+# main program
+src = ["qdrender.cpp"]
+
+# core directory
+src += ["core/Attributes.cpp", "core/Bound.cpp", "core/Camera.cpp", "core/Color.cpp",
+        "core/HierarchicalZbuffer.cpp", "core/Mathutil.cpp", "core/Noise.cpp",
+        "core/Options.cpp", "core/qdVector.cpp", "core/RenderBucket.cpp",
+        "core/State.cpp", "core/Transform.cpp"]
+
+# framebuffer director
+src += ["framebuffer/FrameBuffer.cpp"]
+
+# framework directory
+src += ["framework/HybridFramework.cpp", "framework/RayTraceFramework.cpp", "framework/ReyesFramework.cpp"]
+
+# hider directory
+src += ["hider/RayTraceHider.cpp", "hider/ZbufferHider.cpp"]
+
+# imgio directory
+src += ["imgio/exr_io.cpp", "imgio/jpeg_img.cpp"]
+
+# mpgrid directory
+src += ["mpgrid/MicroPolygon.cpp", "mpgrid/MicroPolygonGrid.cpp"]
+
+# primitives directory
+src += ["primitives/CCSubdivision.cpp", "primitives/Curves.cpp", "primitives/Nurbs.cpp",
+        "primitives/Parametric.cpp", "primitives/Patches.cpp", "primitives/Points.cpp",
+        "primitives/Polygons.cpp", "primitives/Primitive.cpp", "primitives/Quadrics.cpp"]
+
+# qdtl directory
+src += ["qdtl/qdtl.cpp"]
+
+# ribparse directory
+src += ["ribparse/decparam.cpp", "ribparse/ribInterface.cpp", "ribparse/RIB_parser.cpp", "ribparse/ri.cpp"]
+
+# svm directory (maketexture.cpp not here (yet) see comments for mktex program below)
+src += ["svm/ImageTextures.cpp", "svm/shaderVM.cpp", "svm/slshader.cpp", "svm/TexCache.cpp"]
+
+# Build main program
+Program('qdrender', source=src, CPPFLAGS=cppflags, CPPPATH=incfiles, LINKFLAGS=lflags)
+
+# build mktex program, must specify object files already compiled above instead of .cpp,
+# otherwise result is scons error "Two different sets of overrides were specified for the same target"
+mktex_src = ['mktex.cpp', 'imgio/exr_io.o', 'imgio/jpeg_img.o', 'svm/maketexture.cpp']
+mktex_lflags = Split("-ljpeg `pkg-config --libs OpenEXR`")
+Program('mktex', source=mktex_src, CPPFLAGS=cppflags, CPPPATH=incfiles, LINKFLAGS=mktex_lflags)

Added: trunk/blender/extern/qdune/ccdata50.dat
===================================================================
(Binary files differ)


Property changes on: trunk/blender/extern/qdune/ccdata50.dat
___________________________________________________________________
Name: svn:mime-type
   + application/octet-stream

Added: trunk/blender/extern/qdune/ccdata50NT.dat
===================================================================
(Binary files differ)


Property changes on: trunk/blender/extern/qdune/ccdata50NT.dat
___________________________________________________________________
Name: svn:mime-type
   + application/octet-stream

Added: trunk/blender/extern/qdune/core/Attributes.cpp
===================================================================
--- trunk/blender/extern/qdune/core/Attributes.cpp	                        (rev 0)
+++ trunk/blender/extern/qdune/core/Attributes.cpp	2007-10-07 15:54:42 UTC (rev 12219)
@@ -0,0 +1,98 @@
+#include "Attributes.h"
+
+#include "slshader.h"
+#include <iostream>
+
+__BEGIN_QDRENDER
+
+//----------------------------------------------------------
+// Attributes
+
+// Attributes constructor
+Attributes::Attributes()
+{
+	// default flags:
+	// RiOrientation=OUTSIDE, RiSides=2, RiShadingInterpolation=CONSTANT, RiMatte=false
+	flags = 0;
+
+	// Shading
+	// RiColor & RiOpacity
+	color[0] = color[1] = color[2] = 1;
+	opacity[0] = opacity[1] = opacity[2] = 1;
+
+	// RiTextureCoordinates
+	// defaults: [(0, 0), (1, 0), (0, 1), (1, 1)]
+	texCoords[0] = texCoords[1] = texCoords[3] = texCoords[4] = 0.f;
+	texCoords[2] = texCoords[5] = texCoords[6] = texCoords[7] = 1.f;
+
+	// RiShadingRate
+	effectiveShadingRate = 1;
+
+	// array of all current active lightshaders
+	// NOTE: so, at some point I got an enormous amount of 'uninitialised value' error reports from valgrind, ordering me to 'fix my program!'...
+	// seemingly without any apparent reason whatsoever...
+	// After spending the whole day grasping at straws, it finally occured to me, padding!!!
+	// Valgrind was seeing some padding bytes as an uninitialized value or something. That was not quite the end of it though...
+	// In any case, this is why the padding variable itself also needs to be initialized as well... Something to remember...
+	numlights = pad0 = 0;
+	lightsources = NULL;
+
+	// shaders
+	surface_shader = NULL;
+	displacement_shader = NULL;
+	atmosphere_shader = NULL;
+	interior_shader = NULL;
+	exterior_shader = NULL;
+
+	// RiBasis (basis handled in state)
+	cubicBasisMatrix[0] = cubicBasisMatrix[1] = NULL;
+	cubicBasisStep[0] = cubicBasisStep[1] = RI_BEZIERSTEP;
+
+	// not yet used
+	/*
+	// RiBound
+	bound[0] = bound[2] = bound[4] = -RI_INFINITY;
+	bound[1] = bound[3] = bound[5] = RI_INFINITY;
+	// RiDetail
+	detail[0] = detail[2] = detail[4] = -RI_INFINITY;
+	detail[1] = detail[3] = detail[5] = RI_INFINITY;
+	// RiDetailRange
+	minVisible = lowerTransition = 0;
+	upperTransition = maxVisible = RI_INFINITY;
+	// RiGeometricApproximation
+	valueApproximation = 0; // "flatness" only
+	*/
+
+	// optionals
+	displacementbound_sphere = 0;
+	// opacity threshold is minimum sum of opacity components to consider it opaque
+	// (now uses 1 as default. Can be annoying when for instance volume rendering with surface shaders,
+	//  since to make that work properly, opacity would have to be set to less than 0.98,
+	//  or this value itself must be reset)
+	opacity_threshold = 3.f;
+	// power of 2 grids
+	dice_binary = RI_FALSE;
+}
+
+// copy constructor
+Attributes::Attributes(const Attributes &attributes)
+{
+	// this is ok, all pointers are borrowed references
+	memcpy(this, &attributes, sizeof(Attributes));
+}
+
+// assignment operator
+Attributes& Attributes::operator=(const Attributes &attributes)
+{
+	// this is ok, all pointers are borrowed references
+	memcpy(this, &attributes, sizeof(Attributes));
+	return *this;
+}
+
+// Attributes destructor
+Attributes::~Attributes()
+{
+	// nothing to delete, all pointers are borrowed references
+}
+
+__END_QDRENDER

Added: trunk/blender/extern/qdune/core/Attributes.h
===================================================================
--- trunk/blender/extern/qdune/core/Attributes.h	                        (rev 0)
+++ trunk/blender/extern/qdune/core/Attributes.h	2007-10-07 15:54:42 UTC (rev 12219)
@@ -0,0 +1,66 @@
+#ifndef ATTRIBUTES_H
+#define ATTRIBUTES_H
+
+#include "ri.h"
+
+#include "QDRender.h"
+__BEGIN_QDRENDER
+
+class SlShaderInstance;
+class Transform;
+
+// attribute flag bits
+enum atFlagBits {AF_SMOOTH=1, AF_MATTE=2, AF_SIDES1=4, AF_ORIENTATION=8};
+typedef int atFlags;
+
+class Attributes
+{
+public:
+	Attributes();
+	Attributes(const Attributes &attributes);
+	~Attributes();
+	Attributes &operator=(const Attributes &attributes);
+
+	// attribute flags for RiShadingInterpolation, RiMatte,
+	// RiOrientation/RiReverseOrientation and RiSides
+	atFlags flags;
+
+	// Shading
+	RtColor color, opacity;               // RiColor & RiOpacity
+	RtFloat texCoords[8];                 // RiTextureCoordinates
+
+	// shading general
+	RtFloat effectiveShadingRate;         // RiShadingRate
+
+	// array of all current active lightsources, borrowed reference, do not delete!
+	SlShaderInstance** lightsources;
+	unsigned int numlights, pad0;
+
+	// Shaders, borrowed references, do not delete!
+	SlShaderInstance* surface_shader;
+	SlShaderInstance* displacement_shader;
+	SlShaderInstance* atmosphere_shader;
+	SlShaderInstance* interior_shader;
+	SlShaderInstance* exterior_shader;
+
+	// Geometry
+	/*
+	RtBound bound;                        // RiBound
+	RtBound detail;                       // RiDetail
+	RtFloat minVisible, lowerTransition,  // RiDetailRange
+					upperTransition, maxVisible;
+	RtFloat valueApproximation;           // RiGeometricApproximation (flatnesss)
+	*/
+	Transform* cubicBasisMatrix[2];       // RiBasis, borrowed references, do not delete!
+	RtInt cubicBasisStep[2];
+	//trimCurveList; TODO, or not...
+
+	// optional attributes
+	RtFloat displacementbound_sphere;
+	RtFloat opacity_threshold;
+	RtBoolean dice_binary;
+};
+
+__END_QDRENDER
+
+#endif // ATTRIBUTES

Added: trunk/blender/extern/qdune/core/Bound.cpp
===================================================================
--- trunk/blender/extern/qdune/core/Bound.cpp	                        (rev 0)
+++ trunk/blender/extern/qdune/core/Bound.cpp	2007-10-07 15:54:42 UTC (rev 12219)
@@ -0,0 +1,94 @@
+#include "Bound.h"
+#include "Transform.h"
+
+#include "QDRender.h"
+__BEGIN_QDRENDER
+
+void Bound::transform(const Transform* m)
+{
+	// from Graphic Gems I, by Jim Arvo

@@ Diff output truncated at 10240 characters. @@




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