[Bf-blender-cvs] CVS commit: blender/release/scripts uv_auto_layout_tex.py

Campbell Barton cbarton at metavr.com
Fri May 19 17:56:15 CEST 2006

campbellbarton (Campbell Barton) 2006/05/19 17:56:15 CEST

  Added files:
    blender/release/scripts uv_auto_layout_tex.py 
  From __bpydoc__
  This script makes a new image from the used areas of all the images mapped to the selected mesh objects.
  Image are packed into 1 new image that is assigned to the original faces.
  This is usefull for game models where 1 image is faster then many, and saves the labour of manual texture layout in an image editor.
  - Realy needs an image example to see why this is usefull.

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