[Bf-blender-cvs] CVS commit: blender/release/scripts uv_auto_layout_tex.py
Campbell Barton
cbarton at metavr.com
Fri May 19 17:56:15 CEST 2006
campbellbarton (Campbell Barton) 2006/05/19 17:56:15 CEST
Added files:
blender/release/scripts uv_auto_layout_tex.py
Log:
From __bpydoc__
This script makes a new image from the used areas of all the images mapped to the selected mesh objects.
Image are packed into 1 new image that is assigned to the original faces.
This is usefull for game models where 1 image is faster then many, and saves the labour of manual texture layout in an image editor.
- Realy needs an image example to see why this is usefull.
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