[Bf-blender-cvs] CVS commit: blender/source/blender/blenkernel/intern material.c

Ton Roosendaal ton at blender.org
Fri Jan 23 22:58:20 CET 2004


ton (Ton Roosendaal) 2004/01/23 22:58:20 CET

  Modified files:
    blender/source/blender/blenkernel/intern material.c 
  
  Log:
  - another fix for incorrect Osa vectors during tracing... I've now solved
    it by precalculating all needed Osa vectors when rendering glass, this
    because it is unpredictable what is exactly going to be needed after.
  - a hint that this should be done better is in the code... will mostly
    improve sharpness and a bit rendertime though
  (thanks bugmaster intrr!)
  
  Revision  Changes    Path
  1.16      +4 -7      blender/source/blender/blenkernel/intern/material.c



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