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<DIV>About Brush drawing setting “ B) Quickly changing the active brush”:</DIV>
<DIV> </DIV>
<DIV>Now you can change using the key number in the main keyboard from 1...10
(select the corresponding element index in the brush list).<o:p></o:p></DIV>
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<DIV><FONT size=3 face=Calibri>Antonio</FONT></DIV>
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<P class=MsoNormal><B><SPAN lang=ES
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bf-animsys-bounces@blender.org [mailto:bf-animsys-bounces@blender.org] <B>En
nombre de </B>Joshua Leung<BR><B>Enviado el:</B> viernes, 5 de agosto de 2016
12:28 p. m.<BR><B>Para:</B> bf-animsys
<bf-animsys@blender.org><BR><B>Asunto:</B> [Bf-animsys] Grease Pencil v2 -
Workflow Comments<o:p></o:p></SPAN></P>
<P class=MsoNormal><o:p></o:p> </P>
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<P class=MsoNormal style="MARGIN-BOTTOM: 12pt">Hi all,<o:p></o:p></P></DIV>
<P class=MsoNormal style="MARGIN-BOTTOM: 12pt">Now that we've got the basic
functionality in master, we have time now to make some small tweaks to polish up
the workflow a bit, and tidy up some loose ends.<BR><BR>I've been having a bit
of a play around with GP v2, and have noticed a few things which are a bit
problematic as they stand currently. I'd be interested in hearing if there are
any major issues with the ideas posed, and/or whether you've got any better
ideas we might try instead :)<o:p></o:p></P></DIV>
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<P class=MsoNormal>Regards,<o:p></o:p></P></DIV>
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<P class=MsoNormal>Joshua<o:p></o:p></P></DIV>
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<P class=MsoNormal
style="MARGIN-BOTTOM: 12pt"><BR>----------------------------------------------<o:p></o:p></P></DIV>
<P class=MsoNormal style="MARGIN-BOTTOM: 12pt">1) It would be really nice to
have a way to switch colours while in the middle of a drawing session.
Currently, it gets to be quite a pain that you've done a bit of drawing, and
then suddenly find that you need a different colour, but have to exit the mode,
select the color, and find a way back in again.<BR><BR>I'm thinking a hotkey
like "C", which brings up a pie-menu like thing would be really cool, but we may
have to settle with just making it cycle through the
colours.<BR><BR><o:p></o:p></P></DIV>
<DIV>
<P class=MsoNormal>2) Is it just me, or would it be really cool if we could do a
"pressure = lightness/darkness" thing :) In particular, it's just really
wanting to be able to have > 90% pressure go towards a slightly darker shade
of the base colour instead of just making out at 100% of a light
color...<BR><BR>However, maybe this is more of a pipe dream that we will save
this for later when we do some slightly fancier stroke rendering (e.g. GLSL
shaders where we tesselate the strokes ourselves, and can then do things like
having thick strokes, with textures - e.g. gradients/fading/grain patterns - and
even interacting with scene lighting), which is needed for 2.8 anyway.
<o:p></o:p></P></DIV>
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<P class=MsoNormal style="MARGIN-BOTTOM: 12pt"><o:p></o:p> </P></DIV>
<DIV>
<P class=MsoNormal style="MARGIN-BOTTOM: 12pt">3) There were many times where it
felt like we could really do with just being able to press one or two keys, and
have it enter "Draw" mode (with continuous drawing
enabled).<o:p></o:p></P></DIV>
<DIV>
<P class=MsoNormal style="MARGIN-BOTTOM: 12pt">Following on from the more
general theme of "Annotation" workflows vs "3D Art" workflows, I'd like to
propose that we try setting things up so that:<BR> - In Edit Strokes Mode,
simply pressing DKEY or Ctrl-DKEY will start a drawing session. It won't start
drawing a stroke immediately, but will instead wait for the user to start
drawing. <BR> - Outside of Edit Strokes Mode, the old Hold_D + LMB-drag
mappings will still continue to apply.<o:p></o:p></P></DIV>
<DIV>
<P class=MsoNormal style="MARGIN-BOTTOM: 12pt">The rationale for this setup is
that in Edit Strokes mode, you're more likely to be doing quite a lot of
intensive drawing, so you want to be able to get into drawing mode quickly.
While, outside of editmode, you want to be able to quickly draw one or two
lines, and not suddenly get stuck in a mode.<o:p></o:p></P></DIV>
<DIV>
<P class=MsoNormal>(One thing I do have to note here is that my previous
attempts to have a mixture of both DKEY and Held-D-LMB working didn't really
work out that well. It turns out that as soon as you commit to have a
single-keypress in some context, that you don't try to keep held-key doing a
related-but-dissimilar thing in the same context.<o:p></o:p></P></DIV>
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<P class=MsoNormal style="MARGIN-BOTTOM: 12pt"><o:p></o:p> </P></DIV>
<P class=MsoNormal style="MARGIN-BOTTOM: 12pt">4) In general, it feels like
there are too many buttons/settings that end up getting shown most of the time,
but most of those buttons aren't things that you'd really be fiddling with all
that often. This applies in particular to all the brush and color settings.
<o:p></o:p></P></DIV>
<P class=MsoNormal>So, yes I agree that there comes a time and place when you
need to be able to edit those things - to move them around, rename them,
add/remove custom ones, lock/filter/etc. BUT, there are a few (IMO rather
important/vital) operations which are now a whole lot harder because of all the
clutter (and the clumisness of the UI toolkit). These are:<o:p></o:p></P></DIV>
<P class=MsoNormal> A) Quickly changing the active
colour<o:p></o:p></P></DIV>
<P class=MsoNormal> B) Quickly changing the active
brush<o:p></o:p></P></DIV>
<P class=MsoNormal style="MARGIN-BOTTOM: 12pt"> C) Quickly changing the
thickness of the active brush<o:p></o:p></P></DIV>
<P class=MsoNormal style="MARGIN-BOTTOM: 12pt">Everything else is secondary.
Editing, renaming, organising, selecting. All of that happens at some point, but
it's not what you really want when concentrating on what you're drawing and
trying to find the right colour to patch into the drawing with the right
thickness. <o:p></o:p></P></DIV>
<DIV>
<P class=MsoNormal>The main reason I bring this up is that when playing around
with this, I was frequently fighting with 2 problems:<o:p></o:p></P></DIV>
<DIV>
<P class=MsoNormal> - When trying to quickly change brush or color (and
particularly color), the UI was frequently getting in the way by thinking that I
wanted to rename things in the list instead of using them. So, that made quickly
changing things quite challenging.<o:p></o:p></P></DIV>
<DIV>
<P class=MsoNormal> - The thickness value doesn't stand out quite as much
anymore, making it a lot harder to find and set in a pinch for drawing new
strokes.<o:p></o:p></P></DIV>
<DIV>
<P class=MsoNormal><o:p></o:p> </P></DIV>
<P class=MsoNormal>A proposal:<o:p></o:p></P></DIV>
<P class=MsoNormal>Thinking about this problem a bit, I think what I'm really
saying is that we just need a panel that's visible with the first/main tools
panel (maybe it's even part of that?) which contains 3
properties:<o:p></o:p></P></DIV>
<P class=MsoNormal> 1) Active Brush -> Clicking on this
brings up a list/menu of the brushes to choose from<o:p></o:p></P></DIV>
<P class=MsoNormal> 2) Thickness<o:p></o:p></P></DIV>
<P class=MsoNormal style="MARGIN-BOTTOM: 12pt"> 3) Active Color
-> Clicking on this brings up a list/menu of the colours available in the
current palette to choose from. (If no palette, it should just show the "Default
Color" for strokes.<BR> 3.1) Basically, we'd want to
show the stroke/fill color pair here, but make it so that clicking on them
doesn't spawn a color picker popup (i.e. we're choosing from the existing colors
instead of changing one that's being used). OR, <BR>
3.2) Make it so that we show the two-color swatches (and keep them
editable), but beside them, we have a button to switch colors (including adding
a new color entry from that menu)<o:p></o:p></P></DIV>
<P class=MsoNormal style="MARGIN-BOTTOM: 12pt">The brush, brush curve, and
colors panels would all then be collapsed by default. They're still available,
but "not necessary" to interact with unless you need to start doing some more
advanced editing.<BR><BR><o:p></o:p></P></DIV>
<P class=MsoNormal>5) Selection Alpha - Not really an issue, but just wanted to
mention that this is really nice
:)<o:p></o:p></P></DIV></DIV></DIV></DIV></DIV></BODY></HTML>