With regards to Maya's ghosting ability. There is a script which duplicates the mesh at different points in time for you to view. It may have been cumbersome as these would be actual duplicate meshes, with a solid transparent shader.<br>
<br>It seems Maya now has ghosting features, but its usability still seems to be somewhat obscure. You can review this demonstration if you wish <a href="http://kaithestuffguy.com/2009/01/22/maya-ghosting/">http://kaithestuffguy.com/2009/01/22/maya-ghosting/</a><br>
<br>I'm out of my element here, but with regards to tweaking points on a path. Would we be wanting to tweak something outside of our control setup that alters our poses? Is it impractical from a development point of view, to be able to tweak a ghosted pose by altering a selectively ghosted control<br>